Link: Actaeon (Elk Centaur)
Link: Adaptor
Link: Aerial Servant
Link: Animal Herd, Antelope (S)
Link: Animal Herd, Antelope (L)
Link: Animal Herd, Deer (S)
Link: Animal Herd, Deer (L)
Link: Animal Herd, Goats (S)
Link: Animal Herd, Goats (L)
Link: Animal Herd, Wild Horses
Link: Animal Herd, Zebras
Link: Animal Herd, Caribou
Link: Animal Herd, Oxen
Link: Animal Herd, Elk
Link: Animal Herd, Moose
Link: Animal Herd, Cattle
Link: Ant, Giant
Link: Ape, Snow
Link: Ape, White
Link: Archon
Link: Athach
Link: Baboon, Rock
Link: Bandit
Link: Basilisk
Link: Bat, Normal
Link: Bat, Giant
Link: Bat, Giant Vampire
Link: Bear, Black
Link: Bear, Grizzly
Link: Bear, Polar
Link: Bear, Cave
Link: Bee, Giant
Link: Beetle, Giant Fire
Link: Beetle, Giant Oil
Link: Beetle, Giant Tiger
Link: Beholder
Link: Beholder, Undead
Link: Berserker
Link: Black Pudding
Link: Blackball (Deadly Sphere)
Link: Blast Spore
Link: Blink Dog
Link: Boar, Normal
Link: Boar, Giant
Link: Bugbear
Link: Caecilia
Link: Camel
Link: Carrion Crawler
Link: Cat, Mountain
Link: Cat, Panther
Link: Cat, Lion
Link: Cat, Tiger
Link: Cat, Sabre-Tooth Tiger
Link: Centaur
Link: Centipede, Giant
Link: Chimera
Link: Cockatrice
Link: Cockatrice (Plane of Earth)
Link: Crab, Giant
Link: Crab, Humongous
Link: Crocodile, Normal
Link: Crocodile, Large
Link: Crocodile, Giant
Link: Cyclops
Link: Devilfish Acolyte
Link: Devilfish Priest
Link: Devilfish Curate
Link: Devilfish Bishop
Link: Devilfish Patriarch
Link: Devilfish Matriach
Link: Dinosaur, Aquatic (Small)
Link: Dinosaur, Aquatic (Small)
Link: Dinosaur, Aquatic (Large)
Link: Dinosaur, Aquatic (Large)
Link: Dinosaur, Aquatic (Armored)
Link: Dinosaur, Aquatic (Armored)
Link: Dinosaur, Carnivore (Small)
Link: Dinosaur, Carnivore (Small)
Link: Dinosaur, Carnivore (Large)
Link: Dinosaur, Carnivore (Large)
Link: Dinosaur, Carnivore (Flying)
Link: Dinosaur, Carnivore (Flying)
Link: Dinosaur, Herbivore (Small)
Link: Dinosaur, Herbivore (Small)
Link: Dinosaur, Herbivore (Medium)
Link: Dinosaur, Herbivore (Medium)
Link: Dinosaur, Herbivore (Large)
Link: Dinosaur, Herbivore (Large)
Link: Displacer Beast
Link: Djinni (Lesser)
Link: Djinni (Lesser) (Plane of Air)
Link: Djinni (Greater; Pasha)
Link: Dolphin
Link: Doppelganger
Link: Dragon, White, Small
Link: Dragon, White, Large
Link: Dragon, White, Huge
Link: Dragon, Black, Small
Link: Dragon, Black, Large
Link: Dragon, Black, Huge
Link: Dragon, Green, Small
Link: Dragon, Green, Large
Link: Dragon, Green, Huge
Link: Dragon, Blue, Small
Link: Dragon, Blue, Large
Link: Dragon, Blue, Huge
Link: Dragon, Red, Small
Link: Dragon, Red, Large
Link: Dragon, Red, Huge
Link: Dragon, Gold, Small
Link: Dragon, Gold, Large
Link: Dragon, Gold, Huge
Link: Dragon, Crystal, Small
Link: Dragon, Crystal, Large
Link: Dragon, Crystal, Huge
Link: Dragon, Onyx, Small
Link: Dragon, Onyx, Large
Link: Dragon, Onyx, Huge
Link: Dragon, Jade, Small
Link: Dragon, Jade, Large
Link: Dragon, Jade, Huge
Link: Dragon, Sapphire, Small
Link: Dragon, Sapphire, Large
Link: Dragon, Sapphire, Huge
Link: Dragon, Ruby, Small
Link: Dragon, Ruby, Large
Link: Dragon, Ruby, Huge
Link: Dragon, Amber, Small
Link: Dragon, Amber, Large
Link: Dragon, Amber, Huge
Link: Dragon Ruler, Pearl
Link: Dragon Ruler, Opal
Link: Dragon Ruler, Diamond
Link: Dragon Ruler, The Great One
Link: Dragon Turtle
Link: Drake, Mandrake
Link: Drake, Wooddrake
Link: Drake, Colddrake
Link: Drake, Elemental Air
Link: Drake, Elemental Earth
Link: Drake, Elemental Fire
Link: Drake, Elemental Water
Link: Drolem
Link: Dryad
Link: Dwarf
Link: Efreeti, Lesser
Link: Efreeti, Lesser (Plane of Fire)
Link: Efreeti, Greater (Amir)
Link: Elemental, Air (Staff)
Link: Elemental, Air (Device)
Link: Elemental, Air (Spell)
Link: Elemental, Earth (Staff)
Link: Elemental, Earth (Device)
Link: Elemental, Earth (Spell)
Link: Elemental, Fire (Staff)
Link: Elemental, Fire (Device)
Link: Elemental, Fire (Spell)
Link: Elemental, Water (Staff)
Link: Elemental, Water (Device)
Link: Elemental, Water (Spell)
Link: Elephant, Normal
Link: Elephant, Prehistoric (Mastodon)
Link: Elf
Link: Faerie
Link: Ferret, Giant
Link: Fish, Giant Bass
Link: Fish, Giant Rockfish
Link: Fish, Giant Sturgeon
Link: Gargantuan Carrion Crawler
Link: Gargantuan Gargoyle
Link: Gargantuan Troll
Link: Gargoyle
Link: Gelatinous Cube
Link: Ghoul
Link: Giant, Hill
Link: Giant, Stone
Link: Giant, Frost
Link: Giant, Fire
Link: Giant, Cloud
Link: Giant, Storm
Link: Giant, Mountain (S)
Link: Giant, Mountain (L)
Link: Giant, Sea (S)
Link: Giant, Sea (L)
Link: Gnoll
Link: Gnome
Link: Goblin
Link: Golem, Wood
Link: Golem, Bone
Link: Golem, Obsidian
Link: Golem, Mud
Link: Golem, Amber
Link: Golem, Bronze
Link: Gorgon
Link: Gorgon (Plane of Earth)
Link: Grab Grass
Link: Gray Ooze
Link: Green Slime
Link: Gremlin
Link: Griffon
Link: Hag, Black
Link: Hag, Black
Link: Hag, Sea
Link: Halfling
Link: Harpy
Link: Haunt, Banshee
Link: Haunt, Ghost
Link: Haunt, Poltergeist
Link: Headsman (Thug)
Link: Headsman (Thug)
Link: Helion
Link: Hellhound
Link: Hellhound
Link: Hippogriff
Link: Hobgoblin
Link: Horde
Link: Horde
Link: Horse, Riding
Link: Horse, War
Link: Horse, Draft
Link: Horse, Pony
Link: Hsaio (Guardian Owl)
Link: Hsaio (Guardian Owl)
Link: Hydra (five heads)
Link: Hydra (twelve heads)
Link: Hydrax
Link: Hydrax
Link: Insect Swarm
Link: Insect Swarm
Link: Invisible Stalker (Sshai)
Link: Kobold
Link: Kryst
Link: Lava Ooze
Link: Leech, Giant
Link: Lich, Basic (21st level)
Link: Lich, Moderate (25th level)
Link: Lich, Powerful (30th level)
Link: Lich, Ultimate (36th level)
Link: Lizard, Giant Gecko
Link: Lizard, Giant Draco
Link: Lizard, Giant Horned Chameleon
Link: Lizard, Giant Tuatara
Link: Lizard Man
Link: Locust, Giant
Link: Lycanthrope, Wererat
Link: Lycanthrope, Werewolf
Link: Lycanthrope, Wereboar
Link: Lycanthrope, Weretiger
Link: Lycanthrope, Werebear
Link: Lycanthrope, Werebat
Link: Lycanthrope, Werefox
Link: Lycanthrope, Wereshark
Link: Lycanthrope, Wereseal
Link: Lycanthrope, Devil Swine
Link: Malfera
Link: Manscorpion
Link: Manta Ray
Link: Manta Ray, Giant
Link: Manticore
Link: Medusa
Link: Medusa (plane of earth)
Link: Mek
Link: Mek
Link: Men, Brigand
Link: Men, Buccaneer
Link: Men, Pirate
Link: Men, Dervish
Link: Men, Noble
Link: Men, Nomad
Link: Men, Trader
Link: Merman
Link: Metamorph
Link: Minotaur
Link: Mujina
Link: Mule
Link: Mummy
Link: Mystic
Link: Mystic Leader
Link: Neanderthal (cave man)
Link: Nekrozon (Catoblepas)
Link: Nightshade, Nightcrawler
Link: Nigihtshade, Nightwalker
Link: Nightshade, Nightwing
Link: Nixie
Link: Normal Human
Link: Nuckalavee
Link: Oche Jelly
Link: Ogre
Link: Orc
Link: Owl Bear
Link: Pegasus
Link: Phantom, Apparition
Link: Phantom, Shade
Link: Phantom, Vision
Link: Phoenix, Lesser
Link: Phoenix, Greater
Link: Pixie
Link: Plasm
Link: Plasm, Giant
Link: Plesiosaurus
Link: Pterosaur, Pterodactyl (S)
Link: Pterosaur, Pteranodon (M)
Link: Pterosaur, Pterosaur (L)
Link: Purple Worm
Link: Rat
Link: Rat, Giant
Link: Revener
Link: Rhagodessa
Link: Robber Fly
Link: Roc, Small
Link: Roc, Large
Link: Roc, Giant
Link: Rust Monster
Link: Salamander, Flame
Link: Salamander, Frost
Link: Sasquatch
Link: Scorpion, Giant
Link: Shadow
Link: Shark, Bull
Link: Shark, Mako
Link: Shark, Great White
Link: Shrew, Giant
Link: Shrieker
Link: Skeleton
Link: Slug, Giant
Link: Slug, Giant
Link: Snail, Giant
Link: Snail, Giant
Link: Snake, Spitting Cobra
Link: Snake, Giant Racer
Link: Snake, Pit Viper
Link: Snake, Sea Snake
Link: Snake, Giant Rattler
Link: Snake, Rock Python
Link: Spectral Hound
Link: Spectre
Link: Sphinx
Link: Spider, Giant Crab
Link: Spider, Giant Black Widow
Link: Spider, Giant Tarantella
Link: Spider, Planar
Link: Spider, Planar
Link: Spirit, Druj (Hand)
Link: Spirit, Druj (Eye)
Link: Spirit, Druj (Skull)
Link: Spirit, Odic
Link: Spirit, Revenant
Link: Sporacle
Link: Sprite
Link: Statue, Living Crystal
Link: Statue, Living Iron
Link: Statue, Living Rock
Link: Stirge
Link: Termite, Swamp
Link: Termite, Fresh Water
Link: Termite, Salt Water
Link: Thoul
Link: Toad, Giant
Link: Toad, Rock/Cave
Link: Treant
Link: Triceratops
Link: Troglodyte
Link: Troll
Link: Tyrannosaurus Rex
Link: Undine
Link: Unicorn
Link: Vampire
Link: Weasel, Giant
Link: Wight
Link: Whale, Killer
Link: Whale, Great
Link: Whale, Narwhal
Link: Wolf
Link: Wolf, Dire
Link: Wraith
Link: Wyvern
Link: Yellow Mold
Link: Zombie

Actaeon (Elk Centaur)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 15
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:surprise (83%), woodland camouflage (perfect), polymorphing breath weapon, summon woodland creatures
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1 wilderness only
Creature Type:monster (rare)
Treasure Type:B

Actaeon (Elk Centaur): #AT 3, ATK Good (+7/+5), MV 15, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: surprise (83%), woodland camouflage (perfect), polymorphing breath weapon, summon woodland creatures

Adaptor

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:adapt, shapechange, fantastic devices
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d12 wilderness
Creature Type:monster (very rare)
Treasure Type:V

Adaptor: #AT 2, ATK Fair (+6/+2), MV 10, ML Great, INT Good, AL Any; SIZ +2, POW n/a
Gifts: adapt, shapechange, fantastic devices

Aerial Servant

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 25, Fly 70
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:invisible, fly, surprise (88%), super speed, super strength
   Size:Scale +2, Great Strength
Found in:plane of air, any
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:planar, enchanted (rare)
Treasure Type:Nil

Aerial Servant: #AT 1, ATK Good (+11/+5), MV 25, Fly 70, ML Good, INT Fair, AL Chaotic; SIZ +2, POW n/a
Gifts: invisible, fly, surprise (88%), super speed, super strength

Animal Herd, Antelope (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:leap
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Antelope (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: leap

Animal Herd, Antelope (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:leap
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Antelope (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: leap

Animal Herd, Deer (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Deer (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Deer (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Deer (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Goats (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Goats (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Goats (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Goats (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Wild Horses

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Wild Horses: #AT 1, ATK Mediocre (+4/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Zebras

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Zebras: #AT 1, ATK Mediocre (+4/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Caribou

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Caribou: #AT 1, ATK Mediocre (+5/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Oxen

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Oxen: #AT 1, ATK Mediocre (+5/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Elk

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Elk: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Moose

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Moose: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Cattle

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Cattle: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Ant, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:berserker
   Size:Scale +1, Good Strength
Found in:any except arctic
   No. Appearing:2d4 dungeon, 4d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Ant, Giant: #AT 1, ATK Mediocre (+5/+4), MV 20, ML Fair, INT No, AL Neutral; SIZ +1, POW n/a
Gifts: berserker

Ape, Snow

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:camouflage, hug
   Size:Scale +1, Good Strength
Found in:arctic, mountains (cold)
   No. Appearing:2d10 wilderness only
Creature Type:animal (rare)
Treasure Type:K

Ape, Snow: #AT 2, ATK Mediocre (+5/+2), MV 10, ML Fair, INT Poor, AL Chaotic; SIZ +1, POW n/a
Gifts: camouflage, hug

Ape, White

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:throw
   Size:Scale +0, Fair Strength
Found in:cavern, hill, mountain, ruin
   No. Appearing:1d6 dungeon, 2d4 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Ape, White: #AT 2, ATK Mediocre (+2/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: throw

Archon

Alignment:   Lawful
Cunning:Great Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 35
Ferocity:Great Combat
   Offense:+20 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, teleport at will, immune to fire, immune to poison, immune to 1st-4th level spells, breath weapon (female), clerical spells, bolt of purity, sword of flame
   Size:Scale +6, Legendary+2 Strength
Found in:any, planar
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:planar (very rare)
Treasure Type:Nil

Archon: #AT 3, ATK Great (+20/+10), MV 10, Fly 35, ML Superb, INT Great, AL Lawful; SIZ +6, POW Good
Gifts: Good Magic, teleport at will, immune to fire, immune to poison, immune to 1st-4th level spells, breath weapon (female), clerical spells, bolt of purity, sword of flame

Athach

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:4
Gifts:paralyzing bite, three arms
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1d3 dungeon, 1d6 wilderness
Creature Type:giant (rare)
Treasure Type:i

Athach: #AT 4, ATK Good (+10/+9), MV 20, ML Fair, INT Mediocre, AL Chaotic; SIZ +6, POW n/a
Gifts: paralyzing bite, three arms

Baboon, Rock

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:hill, mountain, open
   No. Appearing:2d6 dungeon, 5d6 wilderness
Creature Type:animal (common)
Treasure Type:U

Baboon, Rock: #AT 2, ATK Mediocre (+2/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Bandit

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:any (usually wilderness along main roads)
   No. Appearing:2d4 dungeon, 3d10 wilderness
Creature Type:human (common)
Treasure Type:(U) A

Bandit: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Basilisk

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:petrifying gaze
   Size:Scale +3, Superb Strength
Found in:cavern, woods, plane of earth
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:F

Basilisk: #AT 2, ATK Fair (+7/+5), MV 5, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: petrifying gaze

Bat, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 0, Fly 10
Ferocity:Poor Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:echo-location, confusion
   Size:Scale -6, Poor Strength
Found in:ruins
   No. Appearing:1d100 dungeon, 1d100 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Normal: #AT 1, ATK Poor (-1/+2), MV 0, Fly 10, ML Abysmal, INT Animal, AL Neutral; SIZ -6, POW n/a
Gifts: echo-location, confusion

Bat, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d10 dungeon, 1d10 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Giant: #AT 1, ATK Mediocre (+1/+2), MV 5, Fly 20, ML Abysmal, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Bat, Giant Vampire

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralysis, create undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d10 dungeon, 1d10 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Giant Vampire: #AT 1, ATK Mediocre (+1/+2), MV 5, Fly 20, ML Abysmal, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: paralysis, create undead

Bear, Black

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug
   Size:Scale +3, Superb Strength
Found in:hill, mountain, woods
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Bear, Black: #AT 3, ATK Mediocre (+5/+4), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: hug

Bear, Grizzly

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Bear, Grizzly: #AT 3, ATK Fair (+10/+7), MV 10, ML Great, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug

Bear, Polar

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug, swimming
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1 dungeon, 1d2 wilderness
Creature Type:animal (rare)
Treasure Type:U

Bear, Polar: #AT 3, ATK Fair (+10/+7), MV 10, Fly 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug, swimming

Bear, Cave

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug, tracking
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:animal (very rare)
Treasure Type:V

Bear, Cave: #AT 3, ATK Fair (+10/+8), MV 10, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug, tracking

Bee, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 0, Fly 15
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison, burrowing stinger, magical honey
   Size:Scale -2, Poor Strength
Found in:plains, woods, mountain, hill
   No. Appearing:1d6 dungeon, 5d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:0

Bee, Giant: #AT 1, ATK Poor (+0/+2), MV 0, Fly 15, ML Good, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: poison, burrowing stinger, magical honey

Beetle, Giant Fire

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:light glands
   Size:Scale -2, Poor Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d8 dungeon, 2d6 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Beetle, Giant Fire: #AT 1, ATK Mediocre (+5/+3), MV 10, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: light glands

Beetle, Giant Oil

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:blistering fluid
   Size:Scale +0, Fair Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d8 dungeon, 2d6 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Beetle, Giant Oil: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Fair, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: blistering fluid

Beetle, Giant Tiger

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +1, Good Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d6 dungeon, 2d4 wilderness
Creature Type:lowlife (common)
Treasure Type:U

Beetle, Giant Tiger: #AT 1, ATK Mediocre (+5/+4), MV 15, ML Good, INT No, AL Neutral; SIZ +1, POW n/a
Gifts: n/a

Beholder

Alignment:   Chaotic
Cunning:Great Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Superb Magic, flight, intelligence, anti-magic, eye attacks, slow regeneration
   Size:Scale +2, Great Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:monster (rare)
Treasure Type:L,N,O

Beholder: #AT 1, ATK Good (+7/+5), MV 0, Fly 5, ML Legendary, INT Great, AL Chaotic; SIZ +2, POW Superb
Gifts: Superb Magic, flight, intelligence, anti-magic, eye attacks, slow regeneration

Beholder, Undead

Alignment:   Chaotic
Cunning:Great Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Great Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:Superb Magic, flight, intelligence, reflect magic, eye attacks, immune to charm/hold/sleep/illusion/death rays/poison, only harmed by +2 weapons, fast regeneration, slow regeneration, gaseous form, level drain
   Size:Scale +2, Great Strength
Found in:0
   No. Appearing:1 dungeon only
Creature Type:undead, enchanted (very rare)
Treasure Type:L,N,O (x2)

Beholder, Undead: #AT 1, ATK Great (+8/+8), MV 0, Fly 5, ML Legendary, INT Great, AL Chaotic; SIZ +2, POW Superb
Gifts: Superb Magic, flight, intelligence, reflect magic, eye attacks, immune to charm/hold/sleep/illusion/death rays/poison, only harmed by +2 weapons, fast regeneration, slow regeneration, gaseous form, level drain

Berserker

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:morale, bonus damage
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d6 dungeon, 3d10 wilderness
Creature Type:human (rare)
Treasure Type:(P) B

Berserker: #AT 1, ATK Mediocre (+4/+2), MV 10, ML Legendary, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: morale, bonus damage

Black Pudding

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:acid (cannot affect stone or gems), immunity to everything except fire, pass through small openings
   Size:Scale +4, Legendary Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:monster (common)
Treasure Type:0

Black Pudding: #AT 1, ATK Good (+9/+5), MV 5, ML Legendary, INT No, AL Neutral; SIZ +4, POW n/a
Gifts: acid (cannot affect stone or gems), immunity to everything except fire, pass through small openings

Blackball (Deadly Sphere)

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:disintegrate, immune to everything
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar (very rare)
Treasure Type:Nil

Blackball (Deadly Sphere): #AT 1, ATK Poor (+0/+0), MV 0, Fly 5, ML Legendary, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: disintegrate, immune to everything

Blast Spore

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 0, Fly 5
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:explodes, infectious spores
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d3 dungeon, 1 wilderness
Creature Type:lowlife (rare)
Treasure Type:Nil

Blast Spore: #AT 1, ATK Poor (+0/+0), MV 0, Fly 5, ML Good, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: explodes, infectious spores

Blink Dog

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:teleport
   Size:Scale -2, Poor Strength
Found in:open, woods, desert
   No. Appearing:1d6 dungeon, 1d6+3 wilderness
Creature Type:monster (common)
Treasure Type:C

Blink Dog: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Mediocre, INT Fair, AL Lawful; SIZ -2, POW n/a
Gifts: teleport

Boar, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:charge for double damage
   Size:Scale +0, Fair Strength
Found in:woods
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Boar, Normal: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Good, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: charge for double damage

Boar, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:charge for double damage
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Boar, Giant: #AT 1, ATK Good (+7/+5), MV 10, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: charge for double damage

Bugbear

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:stealth, strength
   Size:Scale +3, Superb Strength
Found in:cavern, hill, mountain, woods
   No. Appearing:2d8 dungeon, 5d4 wilderness
Creature Type:humanoid (common)
Treasure Type:(P+Q) B

Bugbear: #AT 1, ATK Mediocre (+6/+5), MV 10, ML Good, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: stealth, strength

Caecilia

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:1
Gifts:tremor sense, swallow whole (10%), surprise
   Size:Scale +9, Legendary+5 Strength
Found in:any except arctic
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:B

Caecilia: #AT 1, ATK Fair (+12/+10), MV 5, ML Good, INT No, AL Neutral; SIZ +9, POW n/a
Gifts: tremor sense, swallow whole (10%), surprise

Camel

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:endurance
   Size:Scale +3, Superb Strength
Found in:barren lands (bactrian), desert (dromedary)
   No. Appearing:2d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Camel: #AT 2, ATK Mediocre (+4/+4), MV 15, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: endurance

Carrion Crawler

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:8
Gifts:paralysis, wall crawling, multiple attacks
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon only
Creature Type:lowlife (common)
Treasure Type:B

Carrion Crawler: #AT 8, ATK Mediocre (+3/+4), MV 10, ML Good, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: paralysis, wall crawling, multiple attacks

Cat, Mountain

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:mountain, forest, desert
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Mountain: #AT 3, ATK Mediocre (+2/+3), MV 15, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Cat, Panther

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:3
Gifts:outrun prey
   Size:Scale +0, Fair Strength
Found in:plain, forest, open shrub
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Panther: #AT 3, ATK Mediocre (+3/+3), MV 20, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: outrun prey

Cat, Lion

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:savannah, brush
   No. Appearing:1d4 dungeon, 1d8 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Lion: #AT 3, ATK Fair (+7/+4), MV 15, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Cat, Tiger

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:camouflage, surprise
   Size:Scale +3, Superb Strength
Found in:forest
   No. Appearing:1 dungeon, 1d3 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Tiger: #AT 3, ATK Fair (+7/+4), MV 15, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: camouflage, surprise

Cat, Sabre-Tooth Tiger

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:lost world
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (very rare)
Treasure Type:V

Cat, Sabre-Tooth Tiger: #AT 3, ATK Fair (+7/+4), MV 15, ML Great, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Centaur

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:woods, open, wooden hills
   No. Appearing:2d10 wilderness only
Creature Type:monster (common)
Treasure Type:A

Centaur: #AT 3, ATK Mediocre (+6/+5), MV 20, ML Fair, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Centipede, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Poor Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison bite (sickness)
   Size:Scale -2, Poor Strength
Found in:cavern, ruins, woods
   No. Appearing:2d4 dungeon, 1d8 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Centipede, Giant: #AT 1, ATK Poor (-1/+0), MV 5, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: poison bite (sickness)

Chimera

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 20
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:5
Gifts:breath weapon (fire)
   Size:Scale +3, Superb Strength
Found in:cavern, hill, mountain, ruiin
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:monster (very rare)
Treasure Type:F

Chimera: #AT 5, ATK Good (+7/+5), MV 10, Fly 20, ML Good, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: breath weapon (fire)

Cockatrice

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 20
Ferocity:Fair Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrifying touch
   Size:Scale -2, Poor Strength
Found in:anywhere
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:monster (very rare)
Treasure Type:D

Cockatrice: #AT 1, ATK Fair (+2/+2), MV 10, Fly 20, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: petrifying touch

Cockatrice (Plane of Earth)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrifying touch
   Size:Scale -2, Poor Strength
Found in:anywhere
   No. Appearing:1d20 dungeon, 2d20 wilderness
Creature Type:monster (very rare)
Treasure Type:Special

Cockatrice (Plane of Earth): #AT 1, ATK Mediocre (-1/+2), MV 25, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: petrifying touch

Crab, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:ocean, river/lake, shore
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Crab, Giant: #AT 2, ATK Mediocre (+7/+5), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Crab, Humongous

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:ocean, river/lake, shore
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Crab, Humongous: #AT 2, ATK Fair (+7/+5), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Crocodile, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +0, Fair Strength
Found in:river, swamp
   No. Appearing:1d8 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Crocodile, Normal: #AT 1, ATK Mediocre (+3/+3), MV 10, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: smell blood

Crocodile, Large

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Swim 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +3, Superb Strength
Found in:river, swamp
   No. Appearing:1d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Crocodile, Large: #AT 1, ATK Fair (+7/+5), MV 10, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: smell blood

Crocodile, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10, Swim 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +6, Legendary+2 Strength
Found in:river, swamp
   No. Appearing:1d3 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Crocodile, Giant: #AT 1, ATK Good (+10/+9), MV 10, Swim 10, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: smell blood

Cyclops

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:throw
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:giant (rare)
Treasure Type:E

Cyclops: #AT 1, ATK Good (+10/+8), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +6, POW n/a
Gifts: throw

Devilfish Acolyte

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Mediocre Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Acolyte: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, clerical spells

Devilfish Priest

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Mediocre Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Priest: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, clerical spells

Devilfish Curate

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Fair Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Curate: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Fair
Gifts: Fair Magic, clerical spells

Devilfish Bishop

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Fair Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Bishop: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Fair
Gifts: Fair Magic, clerical spells

Devilfish Patriarch

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Patriarch: #AT 2, ATK Fair (+5/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Good
Gifts: Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate

Devilfish Matriach

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Matriach: #AT 2, ATK Fair (+5/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Good
Gifts: Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate

Dinosaur, Aquatic (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Terrible Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:river/lake, ocean
   No. Appearing:1d2 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Small): #AT 3, ATK Mediocre (-1/+2), MV 0, Swim 10, ML Terrible, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Dinosaur, Aquatic (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 0, Swim 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:2d8 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Small): #AT 3, ATK Fair (+6/+4), MV 0, Swim 20, ML Mediocre, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Aquatic (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 0, Swim 15
Ferocity:Good Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:1d2 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Large): #AT 3, ATK Good (+6/+5), MV 0, Swim 15, ML Mediocre, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Aquatic (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Superb Morale
Movement:Move 0, Swim 25
Ferocity:Great Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:3
Gifts:swallow
   Size:Scale +7, Legendary+3 Strength
Found in:river/lake, ocean
   No. Appearing:1d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Large): #AT 3, ATK Great (+11/+8), MV 0, Swim 25, ML Superb, INT Animal, AL Neutral; SIZ +7, POW n/a
Gifts: swallow

Dinosaur, Aquatic (Armored)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Fair Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:1d2 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Armored): #AT 3, ATK Fair (+4/+5), MV 0, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Aquatic (Armored)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 0, Swim 15
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:1d6 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Aquatic (Armored): #AT 3, ATK Good (+7/+5), MV 0, Swim 15, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Carnivore (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:warm
   No. Appearing:2d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Small): #AT 3, ATK Mediocre (+0/+3), MV 10, ML Mediocre, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Dinosaur, Carnivore (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:warm
   No. Appearing:2d6 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Small): #AT 3, ATK Fair (+6/+5), MV 20, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Carnivore (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:warm
   No. Appearing:1d2 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Large): #AT 3, ATK Fair (+6/+4), MV 10, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Carnivore (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Superb Morale
Movement:Move 20
Ferocity:Great Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:swallow
   Size:Scale +9, Legendary+5 Strength
Found in:warm
   No. Appearing:2d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Large): #AT 3, ATK Great (+13/+11), MV 20, ML Superb, INT Animal, AL Neutral; SIZ +9, POW n/a
Gifts: swallow

Dinosaur, Carnivore (Flying)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 0, Fly 15
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:warm
   No. Appearing:1d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Flying): #AT 1, ATK Mediocre (+0/+2), MV 0, Fly 15, ML Mediocre, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Dinosaur, Carnivore (Flying)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Fly 20
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:warm
   No. Appearing:3d6 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Carnivore (Flying): #AT 1, ATK Fair (+7/+4), MV 0, Fly 20, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:warm
   No. Appearing:2d6 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Small): #AT 1, ATK Mediocre (-1/+2), MV 10, ML Poor, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Small)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:warm
   No. Appearing:3d10 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Small): #AT 1, ATK Fair (+6/+4), MV 20, ML Mediocre, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Medium)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:warm
   No. Appearing:1d6 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Medium): #AT 1, ATK Fair (+4/+4), MV 5, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Medium)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +6, Legendary+2 Strength
Found in:warm
   No. Appearing:2d8 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Medium): #AT 1, ATK Good (+10/+8), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +6, Legendary+2 Strength
Found in:warm
   No. Appearing:1d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Large): #AT 1, ATK Good (+10/+7), MV 5, ML Mediocre, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: n/a

Dinosaur, Herbivore (Large)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Legendary Combat
   Offense:+24 damage factor (incl. scale)
   Defense:+22 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +20, Legendary+6 Strength
Found in:warm
   No. Appearing:2d8 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Dinosaur, Herbivore (Large): #AT 1, ATK Legendary (+24/+22), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +20, POW n/a
Gifts: n/a

Displacer Beast

Alignment:   Neutral
Cunning:Terrible Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:displacement
   Size:Scale +3, Superb Strength
Found in:hill, jungle, wood
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:D

Displacer Beast: #AT 2, ATK Fair (+6/+5), MV 15, ML Fair, INT Terrible, AL Neutral; SIZ +3, POW n/a
Gifts: displacement

Djinni (Lesser)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Great Magic, only harmed by silver or magic, create things, invisibility, gaseous form, whirlwind form, illusions
   Size:Scale +3, Superb Strength
Found in:desert
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar (rare)
Treasure Type:Nil

Djinni (Lesser): #AT 1, ATK Fair (+7/+5), MV 10, Fly 25, ML Legendary, INT Good, AL Chaotic; SIZ +3, POW Great
Gifts: Great Magic, only harmed by silver or magic, create things, invisibility, gaseous form, whirlwind form, illusions

Djinni (Lesser) (Plane of Air)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Great Magic, only harmed by silver or magic, create things, invisibility, gaseous form, whirlwind form, illusions
   Size:Scale +3, Superb Strength
Found in:plane of air
   No. Appearing:1d4 dungeon, 1d100 wilderness
Creature Type:planar (rare)
Treasure Type:Special

Djinni (Lesser) (Plane of Air): #AT 1, ATK Fair (+7/+5), MV 10, Fly 25, ML Good, INT Good, AL Chaotic; SIZ +3, POW Great
Gifts: Great Magic, only harmed by silver or magic, create things, invisibility, gaseous form, whirlwind form, illusions

Djinni (Greater; Pasha)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 35
Ferocity:Good Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:2
Gifts:Legendary+2 Magic, only harmed by +2 weapons, regenerate (3/round), create things, invisibility, gaseous form, whirlwind form, illusions, ethereality, grant wish, cloudkill, vaporize water, weather control, cannot be summoned, immune to most magical items
   Size:Scale +7, Legendary+3 Strength
Found in:desert
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar (very rare)
Treasure Type:Nil

Djinni (Greater; Pasha): #AT 2, ATK Good (+12/+10), MV 10, Fly 35, ML Superb, INT Good, AL Chaotic; SIZ +7, POW Legendary+2
Gifts: Legendary+2 Magic, only harmed by +2 weapons, regenerate (3/round), create things, invisibility, gaseous form, whirlwind form, illusions, ethereality, grant wish, cloudkill, vaporize water, weather control, cannot be summoned, immune to most magical items

Dolphin

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 0, Swim 20
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:detect magic, telepathy
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:1d20 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Dolphin: #AT 1, ATK Mediocre (+6/+5), MV 0, Swim 20, ML Great, INT Good, AL Lawful; SIZ +3, POW n/a
Gifts: detect magic, telepathy

Doppelganger

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, imitation, immunity to sleep and charm, magic resistance, telepathic link
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:E

Doppelganger: #AT 1, ATK Mediocre (+5/+3), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +1, POW n/a
Gifts: shapechange, imitation, immunity to sleep and charm, magic resistance, telepathic link

Dragon, White, Small

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, frost breath, immune to cold, flight, spell use
   Size:Scale +3, Superb Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, White, Small: #AT 3, ATK Fair (+7/+5), MV 10, Fly 25, ML Fair, INT Fair, AL Neutral; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, frost breath, immune to cold, flight, spell use

Dragon, White, Large

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, frost breath, immune to cold, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, White, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Neutral; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, frost breath, immune to cold, flight, spell use

Dragon, White, Huge

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, frost breath, immune to cold, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, White, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Neutral; SIZ +9, POW Fair
Gifts: Fair Magic, frost breath, immune to cold, flight, spell use

Dragon, Black, Small

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, acid breath, immune to acid, flight, spell use
   Size:Scale +3, Superb Strength
Found in:swamp
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Black, Small: #AT 3, ATK Fair (+8/+5), MV 10, Fly 25, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, acid breath, immune to acid, flight, spell use

Dragon, Black, Large

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, acid breath, immune to acid, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:swamp
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Black, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Chaotic; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, acid breath, immune to acid, flight, spell use

Dragon, Black, Huge

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, acid breath, immune to acid, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:swamp
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Black, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Chaotic; SIZ +9, POW Fair
Gifts: Fair Magic, acid breath, immune to acid, flight, spell use

Dragon, Green, Small

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, poison gas breath, immune to poison, flight, spell use
   Size:Scale +4, Legendary Strength
Found in:swamp, wood, water
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Green, Small: #AT 3, ATK Fair (+9/+7), MV 10, Fly 25, ML Good, INT Fair, AL Chaotic; SIZ +4, POW Mediocre
Gifts: Mediocre Magic, poison gas breath, immune to poison, flight, spell use

Dragon, Green, Large

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, poison gas breath, immune to poison, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:swamp, wood, water
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Green, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Chaotic; SIZ +6, POW Fair
Gifts: Fair Magic, poison gas breath, immune to poison, flight, spell use

Dragon, Green, Huge

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, poison gas breath, immune to poison, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:swamp, wood, water
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Green, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Chaotic; SIZ +9, POW Fair
Gifts: Fair Magic, poison gas breath, immune to poison, flight, spell use

Dragon, Blue, Small

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, lightning breath, immune to lightning, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Blue, Small: #AT 3, ATK Good (+10/+9), MV 10, Fly 25, ML Good, INT Fair, AL Neutral; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, lightning breath, immune to lightning, flight, spell use

Dragon, Blue, Large

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, lightning breath, immune to lightning, flight, spell use
   Size:Scale +8, Legendary+4 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Blue, Large: #AT 3, ATK Good (+12/+11), MV 10, Fly 30, ML Good, INT Fair, AL Neutral; SIZ +8, POW Fair
Gifts: Fair Magic, lightning breath, immune to lightning, flight, spell use

Dragon, Blue, Huge

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+14 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, lightning breath, immune to lightning, flight, spell use
   Size:Scale +10, Legendary+6 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Blue, Huge: #AT 3, ATK Great (+14/+13), MV 15, Fly 35, ML Great, INT Good, AL Neutral; SIZ +10, POW Fair
Gifts: Fair Magic, lightning breath, immune to lightning, flight, spell use

Dragon, Red, Small

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, fiery breath, immune to fire, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Red, Small: #AT 3, ATK Good (+11/+9), MV 10, Fly 25, ML Great, INT Fair, AL Chaotic; SIZ +6, POW Fair
Gifts: Fair Magic, fiery breath, immune to fire, flight, spell use

Dragon, Red, Large

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, fiery breath, immune to fire, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Red, Large: #AT 3, ATK Good (+13/+12), MV 10, Fly 30, ML Great, INT Fair, AL Chaotic; SIZ +9, POW Fair
Gifts: Fair Magic, fiery breath, immune to fire, flight, spell use

Dragon, Red, Huge

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+15 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, fiery breath, immune to fire, flight, spell use
   Size:Scale +11, Legendary+6 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Red, Huge: #AT 3, ATK Great (+15/+15), MV 15, Fly 35, ML Superb, INT Good, AL Chaotic; SIZ +11, POW Good
Gifts: Good Magic, fiery breath, immune to fire, flight, spell use

Dragon, Gold, Small

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Gold, Small: #AT 3, ATK Good (+12/+9), MV 10, Fly 25, ML Great, INT Fair, AL Lawful; SIZ +6, POW Fair
Gifts: Fair Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use

Dragon, Gold, Large

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+14 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use
   Size:Scale +10, Legendary+6 Strength
Found in:any
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Gold, Large: #AT 3, ATK Good (+14/+13), MV 10, Fly 30, ML Great, INT Fair, AL Lawful; SIZ +10, POW Fair
Gifts: Fair Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use

Dragon, Gold, Huge

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+16 damage factor (incl. scale)
   Defense:+16 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use
   Size:Scale +12, Legendary+6 Strength
Found in:any
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Gold, Huge: #AT 3, ATK Great (+16/+16), MV 15, Fly 35, ML Superb, INT Good, AL Lawful; SIZ +12, POW Good
Gifts: Good Magic, fiery breath, poison gas breath, immune to fire and poison, flight, spell use

Dragon, Crystal, Small

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, cold crystalline breath, immune to cold, flight, spell use
   Size:Scale +3, Superb Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Crystal, Small: #AT 3, ATK Fair (+7/+5), MV 10, Fly 25, ML Fair, INT Fair, AL Lawful; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, cold crystalline breath, immune to cold, flight, spell use

Dragon, Crystal, Large

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, cold crystalline breath, immune to cold, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Crystal, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Lawful; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, cold crystalline breath, immune to cold, flight, spell use

Dragon, Crystal, Huge

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, cold crystalline breath, immune to cold, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:arctic, mountains (cold)
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Crystal, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Lawful; SIZ +9, POW Fair
Gifts: Fair Magic, cold crystalline breath, immune to cold, flight, spell use

Dragon, Onyx, Small

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, dark acid breath, immune to acid, flight, spell use
   Size:Scale +3, Superb Strength
Found in:swamp
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Onyx, Small: #AT 3, ATK Fair (+8/+5), MV 10, Fly 25, ML Fair, INT Fair, AL Neutral; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, dark acid breath, immune to acid, flight, spell use

Dragon, Onyx, Large

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, dark acid breath, immune to acid, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:swamp
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Onyx, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Neutral; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, dark acid breath, immune to acid, flight, spell use

Dragon, Onyx, Huge

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, dark acid breath, immune to acid, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:swamp
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Onyx, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Neutral; SIZ +9, POW Fair
Gifts: Fair Magic, dark acid breath, immune to acid, flight, spell use

Dragon, Jade, Small

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, poison/disease gas breath, immune to poison/disease, flight, spell use
   Size:Scale +4, Legendary Strength
Found in:swamp, wood, water
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Jade, Small: #AT 3, ATK Fair (+9/+7), MV 10, Fly 25, ML Good, INT Fair, AL Neutral; SIZ +4, POW Mediocre
Gifts: Mediocre Magic, poison/disease gas breath, immune to poison/disease, flight, spell use

Dragon, Jade, Large

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, poison/disease gas breath, immune to poison/disease, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:swamp, wood, water
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Jade, Large: #AT 3, ATK Good (+10/+9), MV 10, Fly 30, ML Good, INT Fair, AL Neutral; SIZ +6, POW Fair
Gifts: Fair Magic, poison/disease gas breath, immune to poison/disease, flight, spell use

Dragon, Jade, Huge

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, poison/disease gas breath, immune to poison/disease, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:swamp, wood, water
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Jade, Huge: #AT 3, ATK Good (+13/+12), MV 15, Fly 35, ML Great, INT Good, AL Neutral; SIZ +9, POW Fair
Gifts: Fair Magic, poison/disease gas breath, immune to poison/disease, flight, spell use

Dragon, Sapphire, Small

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Sapphire, Small: #AT 3, ATK Good (+10/+9), MV 10, Fly 25, ML Good, INT Fair, AL Lawful; SIZ +6, POW Mediocre
Gifts: Mediocre Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use

Dragon, Sapphire, Large

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use
   Size:Scale +8, Legendary+4 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Sapphire, Large: #AT 3, ATK Good (+12/+11), MV 10, Fly 30, ML Good, INT Fair, AL Lawful; SIZ +8, POW Fair
Gifts: Fair Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use

Dragon, Sapphire, Huge

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+14 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use
   Size:Scale +10, Legendary+6 Strength
Found in:desert, cloud, mountain
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Sapphire, Huge: #AT 3, ATK Great (+14/+13), MV 15, Fly 35, ML Great, INT Good, AL Lawful; SIZ +10, POW Fair
Gifts: Fair Magic, vaporizing lightning breath, immune to lightning/disintegration, flight, spell use

Dragon, Ruby, Small

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, melting fire breath, immune to fire, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Ruby, Small: #AT 3, ATK Good (+11/+9), MV 10, Fly 25, ML Great, INT Fair, AL Lawful; SIZ +6, POW Fair
Gifts: Fair Magic, melting fire breath, immune to fire, flight, spell use

Dragon, Ruby, Large

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, melting fire breath, immune to fire, flight, spell use
   Size:Scale +9, Legendary+5 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Ruby, Large: #AT 3, ATK Good (+13/+12), MV 10, Fly 30, ML Great, INT Fair, AL Lawful; SIZ +9, POW Fair
Gifts: Fair Magic, melting fire breath, immune to fire, flight, spell use

Dragon, Ruby, Huge

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+15 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, melting fire breath, immune to fire, flight, spell use
   Size:Scale +11, Legendary+6 Strength
Found in:desert, mountain, volcano
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Ruby, Huge: #AT 3, ATK Great (+15/+15), MV 15, Fly 35, ML Superb, INT Good, AL Lawful; SIZ +11, POW Good
Gifts: Good Magic, melting fire breath, immune to fire, flight, spell use

Dragon, Amber, Small

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon (rare)
Treasure Type:H

Dragon, Amber, Small: #AT 3, ATK Good (+12/+9), MV 10, Fly 25, ML Great, INT Fair, AL Chaotic; SIZ +6, POW Fair
Gifts: Fair Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use

Dragon, Amber, Large

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 30
Ferocity:Good Combat
   Offense:+14 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:3
Gifts:Fair Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use
   Size:Scale +10, Legendary+6 Strength
Found in:any
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:dragon (rare)
Treasure Type:2xH, I

Dragon, Amber, Large: #AT 3, ATK Good (+14/+13), MV 10, Fly 30, ML Great, INT Fair, AL Chaotic; SIZ +10, POW Fair
Gifts: Fair Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use

Dragon, Amber, Huge

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 15, Fly 35
Ferocity:Great Combat
   Offense:+16 damage factor (incl. scale)
   Defense:+16 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use
   Size:Scale +12, Legendary+6 Strength
Found in:any
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:dragon (rare)
Treasure Type:3xH, 2xI

Dragon, Amber, Huge: #AT 3, ATK Great (+16/+16), MV 15, Fly 35, ML Superb, INT Good, AL Chaotic; SIZ +12, POW Good
Gifts: Good Magic, melting fire breath, poison disease breath, immune to fire, immune to poison disease, flight, spell use

Dragon Ruler, Pearl

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 20, Fly 40
Ferocity:Great Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+15 damage factor (incl. scale)
   No. Attacks:9
Gifts:Superb Magic, breath, immunity
   Size:Scale +11, Legendary+6 Strength
Found in:own plane
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:dragon (unique)
Treasure Type:Hx4,Ix3,N,O

Dragon Ruler, Pearl: #AT 9, ATK Great (+15/+15), MV 20, Fly 40, ML Great, INT Superb, AL Chaotic; SIZ +11, POW Superb
Gifts: Superb Magic, breath, immunity

Dragon Ruler, Opal

Alignment:   Neutral
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 20, Fly 40
Ferocity:Superb Combat
   Offense:+17 damage factor (incl. scale)
   Defense:+17 damage factor (incl. scale)
   No. Attacks:9
Gifts:Superb Magic, breath, immunity
   Size:Scale +13, Legendary+6 Strength
Found in:own plane
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:dragon (unique)
Treasure Type:Hx4,Ix3,N,O

Dragon Ruler, Opal: #AT 9, ATK Superb (+17/+17), MV 20, Fly 40, ML Great, INT Superb, AL Neutral; SIZ +13, POW Superb
Gifts: Superb Magic, breath, immunity

Dragon Ruler, Diamond

Alignment:   Lawful
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 20, Fly 40
Ferocity:Superb Combat
   Offense:+19 damage factor (incl. scale)
   Defense:+19 damage factor (incl. scale)
   No. Attacks:9
Gifts:Superb Magic, breath, immunity
   Size:Scale +15, Legendary+6 Strength
Found in:own plane
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:dragon (unique)
Treasure Type:Hx4,Ix3,N,O

Dragon Ruler, Diamond: #AT 9, ATK Superb (+19/+19), MV 20, Fly 40, ML Great, INT Superb, AL Lawful; SIZ +15, POW Superb
Gifts: Superb Magic, breath, immunity

Dragon Ruler, The Great One

Alignment:   Unk
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 25, Fly 50
Ferocity:Legendary Combat
   Offense:+18 damage factor (incl. scale)
   Defense:+18 damage factor (incl. scale)
   No. Attacks:10
Gifts:Legendary Magic, breath, immunity
   Size:Scale +14, Legendary+6 Strength
Found in:own plane
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:dragon (unique)
Treasure Type:Hx5,Ix4,Nx2,Ox2

Dragon Ruler, The Great One: #AT 10, ATK Legendary (+18/+18), MV 25, Fly 50, ML Great, INT Superb, AL Unk; SIZ +14, POW Legendary
Gifts: Legendary Magic, breath, immunity

Dragon Turtle

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Great Morale
Movement:Move 5, Fly 10
Ferocity:Superb Combat
   Offense:+19 damage factor (incl. scale)
   Defense:+18 damage factor (incl. scale)
   No. Attacks:3
Gifts:breath
   Size:Scale +15, Legendary+6 Strength
Found in:ocean
   No. Appearing:1 wilderness only
Creature Type:dragon-kin (rare)
Treasure Type:H

Dragon Turtle: #AT 3, ATK Superb (+19/+18), MV 5, Fly 10, ML Great, INT Poor, AL Chaotic; SIZ +15, POW n/a
Gifts: breath

Drake, Mandrake

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 5
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to human, immunity to 1st-3rd level spells, enchanted
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:Vx2,E

Drake, Mandrake: #AT 3, ATK Mediocre (+2/+5), MV 10, Fly 5, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: thief abilities, shapechange to human, immunity to 1st-3rd level spells, enchanted

Drake, Wooddrake

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 5
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to elf or halfling, immunity to 1st-3rd level spells, enchanted
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:Vx2,E

Drake, Wooddrake: #AT 3, ATK Mediocre (+3/+5), MV 10, Fly 5, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: thief abilities, shapechange to elf or halfling, immunity to 1st-3rd level spells, enchanted

Drake, Colddrake

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to dwarf or gnome, immunity to 1st-3rd level spells, enchanted
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:Vx2,E

Drake, Colddrake: #AT 3, ATK Fair (+3/+5), MV 10, Fly 5, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: thief abilities, shapechange to dwarf or gnome, immunity to 1st-3rd level spells, enchanted

Drake, Elemental Air

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to cloud giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:special

Drake, Elemental Air: #AT 3, ATK Fair (+5/+5), MV 10, Fly 5, ML Good, INT Fair, AL Neutral; SIZ +1, POW n/a
Gifts: thief abilities, shapechange to cloud giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted

Drake, Elemental Earth

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to stone giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:special

Drake, Elemental Earth: #AT 3, ATK Fair (+5/+5), MV 10, Fly 5, ML Good, INT Fair, AL Neutral; SIZ +1, POW n/a
Gifts: thief abilities, shapechange to stone giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted

Drake, Elemental Fire

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to fire giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:special

Drake, Elemental Fire: #AT 3, ATK Fair (+5/+5), MV 10, Fly 5, ML Good, INT Fair, AL Neutral; SIZ +1, POW n/a
Gifts: thief abilities, shapechange to fire giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted

Drake, Elemental Water

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:thief abilities, shapechange to storm giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:dragon-kin (rare)
Treasure Type:special

Drake, Elemental Water: #AT 3, ATK Fair (+5/+5), MV 10, Fly 5, ML Good, INT Fair, AL Neutral; SIZ +1, POW n/a
Gifts: thief abilities, shapechange to storm giant, immunity to 1st-3rd level spells, only hit by magic weapons, enchanted

Drolem

Alignment:   Neutral
Cunning:Terrible Intelligence
Tenacity:Legendary Morale
Movement:Move 10, Fly 25
Ferocity:Great Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:poisonous breath, immune to charm/hold/sleep and mind-affecting magic, immune to fire/cold, immune to gases, immune to 1st-4th level spells, only hit by magic weapons or +2 or better, see invisible
   Size:Scale +8, Legendary+4 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (very rare)
Treasure Type:special

Drolem: #AT 3, ATK Great (+12/+11), MV 10, Fly 25, ML Legendary, INT Terrible, AL Neutral; SIZ +8, POW n/a
Gifts: poisonous breath, immune to charm/hold/sleep and mind-affecting magic, immune to fire/cold, immune to gases, immune to 1st-4th level spells, only hit by magic weapons or +2 or better, see invisible

Dryad

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:powerful charm, enter tree
   Size:Scale +0, Fair Strength
Found in:woods (dense)
   No. Appearing:1d6 wilderness only
Creature Type:humanoid (rare)
Treasure Type:D

Dryad: #AT 1, ATK Mediocre (+3/+3), MV 10, ML Mediocre, INT Good, AL Neutral; SIZ +0, POW n/a
Gifts: powerful charm, enter tree

Dwarf

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:infravision, detect traps
   Size:Scale +0, Fair Strength
Found in:hill, mountain
   No. Appearing:1d6 dungeon, 5d8 wilderness
Creature Type:demihuman (common)
Treasure Type:(Q+S) G

Dwarf: #AT 1, ATK Mediocre (+3/+3), MV 5, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: infravision, detect traps

Efreeti, Lesser

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Great Magic, only hit by magic, create objects, create illusions, invisibility, wall of fire, pillar of flame
   Size:Scale +3, Superb Strength
Found in:plane of fire
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (rare)
Treasure Type:Nil

Efreeti, Lesser: #AT 1, ATK Good (+7/+5), MV 10, Fly 25, ML Legendary, INT Good, AL Chaotic; SIZ +3, POW Great
Gifts: Great Magic, only hit by magic, create objects, create illusions, invisibility, wall of fire, pillar of flame

Efreeti, Lesser (Plane of Fire)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:Great Magic, only hit by magic, create objects, create illusions, invisibility, wall of fire, pillar of flame; immune to 1st level spells, immune to earth-based attacks, detect invisible at will
   Size:Scale +3, Superb Strength
Found in:plane of fire
   No. Appearing:1d4 dungeon, 1d100 wilderness
Creature Type:planar, enchanted (rare)
Treasure Type:Special

Efreeti, Lesser (Plane of Fire): #AT 1, ATK Good (+7/+6), MV 10, Fly 25, ML Fair, INT Good, AL Chaotic; SIZ +3, POW Great
Gifts: Great Magic, only hit by magic, create objects, create illusions, invisibility, wall of fire, pillar of flame; immune to 1st level spells, immune to earth-based attacks, detect invisible at will

Efreeti, Greater (Amir)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 35
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:2
Gifts:Legendary+3 Magic, only hit by magic of +2 or better, create objects, create illusions, invisibility, wall of fire, pillar of flame; immune to 1st level spells, immune to earth-based attacks, detect invisible at will, regeneration (2 hp/round), ethereality, grant wish, fireball, explosive cloud, cannot be summoned, affected by very few magic items
   Size:Scale +6, Legendary+2 Strength
Found in:plane of fire
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (very rare)
Treasure Type:Nil

Efreeti, Greater (Amir): #AT 2, ATK Great (+10/+9), MV 10, Fly 35, ML Superb, INT Good, AL Chaotic; SIZ +6, POW Legendary+3
Gifts: Legendary+3 Magic, only hit by magic of +2 or better, create objects, create illusions, invisibility, wall of fire, pillar of flame; immune to 1st level spells, immune to earth-based attacks, detect invisible at will, regeneration (2 hp/round), ethereality, grant wish, fireball, explosive cloud, cannot be summoned, affected by very few magic items

Elemental, Air (Staff)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 0, Fly 35
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Air (Staff): #AT 1, ATK Fair (+6/+5), MV 0, Fly 35, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Air (Device)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 0, Fly 35
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Air (Device): #AT 1, ATK Good (+7/+6), MV 0, Fly 35, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Air (Spell)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 0, Fly 35
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Air (Spell): #AT 1, ATK Good (+10/+9), MV 0, Fly 35, ML Great, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Earth (Staff)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Earth (Staff): #AT 1, ATK Fair (+6/+5), MV 5, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Earth (Device)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Earth (Device): #AT 1, ATK Good (+7/+6), MV 5, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Earth (Spell)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Earth (Spell): #AT 1, ATK Good (+10/+9), MV 5, ML Great, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Fire (Staff)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Fire (Staff): #AT 1, ATK Fair (+6/+5), MV 10, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Fire (Device)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Fire (Device): #AT 1, ATK Good (+7/+6), MV 10, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Fire (Spell)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Fire (Spell): #AT 1, ATK Good (+10/+9), MV 10, ML Great, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Water (Staff)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5, Swim 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Water (Staff): #AT 1, ATK Fair (+6/+5), MV 5, Swim 20, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Water (Device)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5, Swim 20
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Water (Device): #AT 1, ATK Good (+7/+6), MV 5, Swim 20, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: harmed on by magic, enchanted

Elemental, Water (Spell)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5, Swim 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:harmed on by magic, enchanted
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar, enchanted (common)
Treasure Type:Nil

Elemental, Water (Spell): #AT 1, ATK Good (+10/+9), MV 5, Swim 20, ML Great, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: harmed on by magic, enchanted

Elephant, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:2
Gifts:tusk, trample, charge for double damage
   Size:Scale +7, Legendary+3 Strength
Found in:open, woods
   No. Appearing:1d20 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Elephant, Normal: #AT 2, ATK Good (+11/+9), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +7, POW n/a
Gifts: tusk, trample, charge for double damage

Elephant, Prehistoric (Mastodon)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:2
Gifts:tusk, trample, charge for double damage
   Size:Scale +7, Legendary+3 Strength
Found in:open, woods
   No. Appearing:2d8 wilderness only
Creature Type:animal (very rare)
Treasure Type:Nil

Elephant, Prehistoric (Mastodon): #AT 2, ATK Good (+11/+9), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +7, POW n/a
Gifts: tusk, trample, charge for double damage

Elf

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:Mediocre Magic, spells, infravision, immune to ghoul paralysis
   Size:Scale +0, Fair Strength
Found in:woods, ocean
   No. Appearing:1d4 dungeon, 2d20 wilderness
Creature Type:demihuman (rare)
Treasure Type:(S+T)E

Elf: #AT 1, ATK Mediocre (+3/+3), MV 10, ML Fair, INT Good, AL Lawful; SIZ +0, POW Mediocre
Gifts: Mediocre Magic, spells, infravision, immune to ghoul paralysis

Faerie

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:invisible, magic abilities, flight
   Size:Scale -2, Poor Strength
Found in:any
   No. Appearing:1d6 dungeon, 5d8+20 wilderness
Creature Type:humanoid (rare)
Treasure Type:Nil

Faerie: #AT 1, ATK Mediocre (+3/+3), MV 10, Fly 25, ML Good, INT Good, AL Any; SIZ -2, POW n/a
Gifts: invisible, magic abilities, flight

Ferret, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:cavern, woods
   No. Appearing:1d8 dungeon, 1d12 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Ferret, Giant: #AT 1, ATK Mediocre (+3/+3), MV 15, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Fish, Giant Bass

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:2d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Fish, Giant Bass: #AT 1, ATK Mediocre (+5/+4), MV 0, Swim 10, ML Fair, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Fish, Giant Rockfish

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Fair Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:4
Gifts:disguise (70%), poison
   Size:Scale +3, Superb Strength
Found in:river/lake, ocean
   No. Appearing:2d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Fish, Giant Rockfish: #AT 4, ATK Fair (+4/+6), MV 0, Swim 20, ML Fair, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: disguise (70%), poison

Fish, Giant Sturgeon

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 0, Swim 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:swallow whole (15%), paralysis if swallowed
   Size:Scale +6, Legendary+2 Strength
Found in:river/lake, ocean
   No. Appearing:2d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Fish, Giant Sturgeon: #AT 1, ATK Good (+10/+9), MV 0, Swim 20, ML Good, INT No, AL Neutral; SIZ +6, POW n/a
Gifts: swallow whole (15%), paralysis if swallowed

Gargantuan Carrion Crawler

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Superb Morale
Movement:Move 25
Ferocity:Superb Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:8
Gifts:paralysis, multiple attacks, wall crawling
   Size:Scale +9, Legendary+5 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:lowlife (very rare)
Treasure Type:Bx4

Gargantuan Carrion Crawler: #AT 8, ATK Superb (+10/+11), MV 25, ML Superb, INT No, AL Neutral; SIZ +9, POW n/a
Gifts: paralysis, multiple attacks, wall crawling

Gargantuan Gargoyle

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Superb Morale
Movement:Move 20, Fly 30
Ferocity:Superb Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:4
Gifts:camouflage, patience, only harmed by magic, immune to sleep/charm
   Size:Scale +9, Legendary+5 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (very rare)
Treasure Type:Cx4

Gargantuan Gargoyle: #AT 4, ATK Superb (+13/+11), MV 20, Fly 30, ML Superb, INT Poor, AL Chaotic; SIZ +9, POW n/a
Gifts: camouflage, patience, only harmed by magic, immune to sleep/charm

Gargantuan Troll

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 25
Ferocity:Legendary+2 Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:regenerate (12 hp/round) except fire/acid
   Size:Scale +9, Legendary+5 Strength
Found in:cavern, wilderness
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:humanoid (very rare)
Treasure Type:Dx4

Gargantuan Troll: #AT 3, ATK Legendary+2 (+13/+11), MV 25, ML Superb, INT Mediocre, AL Chaotic; SIZ +9, POW n/a
Gifts: regenerate (12 hp/round) except fire/acid

Gargoyle

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 15
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:4
Gifts:camouflage, patience, only harmed by magic, immune to sleep/charm
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:construct (rare)
Treasure Type:C

Gargoyle: #AT 4, ATK Mediocre (+5/+5), MV 10, Fly 15, ML Superb, INT Poor, AL Chaotic; SIZ +3, POW n/a
Gifts: camouflage, patience, only harmed by magic, immune to sleep/charm

Gelatinous Cube

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:camouflage, surprise (67%), paralyzing touch, immune to cold/lightning
   Size:Scale +6, Legendary+2 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:monster (common)
Treasure Type:(V)

Gelatinous Cube: #AT 1, ATK Mediocre (+9/+7), MV 5, ML Legendary, INT No, AL Neutral; SIZ +6, POW n/a
Gifts: camouflage, surprise (67%), paralyzing touch, immune to cold/lightning

Ghoul

Alignment:   Chaotic
Cunning:Terrible Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:3
Gifts:immune to sleep/charm, paralysis
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d6 dungeon, 2d8 wilderness
Creature Type:undead (common)
Treasure Type:Bx4

Ghoul: #AT 3, ATK Mediocre (+0/+2), MV 10, ML Good, INT Terrible, AL Chaotic; SIZ +0, POW n/a
Gifts: immune to sleep/charm, paralysis

Giant, Hill

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl rocks
   Size:Scale +6, Legendary+2 Strength
Found in:hills, mountains
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:humanoid (common)
Treasure Type:E

Giant, Hill: #AT 1, ATK Fair (+10/+8), MV 10, ML Fair, INT Mediocre, AL Chaotic; SIZ +6, POW n/a
Gifts: hurl rocks

Giant, Stone

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl rocks, cave bear pets
   Size:Scale +6, Legendary+2 Strength
Found in:caves, stone huts
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Stone: #AT 1, ATK Good (+10/+8), MV 10, ML Good, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: hurl rocks, cave bear pets

Giant, Frost

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl rocks, polar bear pets, wolf guards, immune to cold
   Size:Scale +7, Legendary+3 Strength
Found in:alpine, cold
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Frost: #AT 1, ATK Good (+11/+9), MV 10, ML Good, INT Good, AL Chaotic; SIZ +7, POW n/a
Gifts: hurl rocks, polar bear pets, wolf guards, immune to cold

Giant, Fire

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl rocks, hydra guards, hellhound guards, immune to fire
   Size:Scale +6, Legendary+2 Strength
Found in:volcanoes, hot places
   No. Appearing:1d2 dungeon, 1d3 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Fire: #AT 1, ATK Good (+10/+8), MV 10, ML Good, INT Good, AL Chaotic; SIZ +6, POW n/a
Gifts: hurl rocks, hydra guards, hellhound guards, immune to fire

Giant, Cloud

Alignment:   Neutral
Cunning:Great Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+14 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:1
Gifts:keen eyes and nose, rarely surprised, hurl rocks, roc guards, dire wolf guards, antisocial
   Size:Scale +10, Legendary+6 Strength
Found in:mountains, clouds
   No. Appearing:1d2 dungeon, 1d3 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Cloud: #AT 1, ATK Good (+14/+12), MV 10, ML Great, INT Great, AL Neutral; SIZ +10, POW n/a
Gifts: keen eyes and nose, rarely surprised, hurl rocks, roc guards, dire wolf guards, antisocial

Giant, Storm

Alignment:   Lawful
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 15
Ferocity:Good Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl boulders, summon storm, hurl lightning, griffon guards, giant crab guards, immune to lightning
   Size:Scale +10, Legendary+6 Strength
Found in:mountains, clouds, underwater
   No. Appearing:1 dungeon, 1d3 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Storm: #AT 1, ATK Good (+15/+12), MV 15, ML Great, INT Superb, AL Lawful; SIZ +10, POW n/a
Gifts: hurl boulders, summon storm, hurl lightning, griffon guards, giant crab guards, immune to lightning

Giant, Mountain (S)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Good Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl boulders, reclusive
   Size:Scale +10, Legendary+6 Strength
Found in:hills, mountains
   No. Appearing:1d4 dungeon, 1d20 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Mountain (S): #AT 1, ATK Good (+15/+13), MV 15, ML Good, INT Fair, AL Neutral; SIZ +10, POW n/a
Gifts: hurl boulders, reclusive

Giant, Mountain (L)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Great Combat
   Offense:+15 damage factor (incl. scale)
   Defense:+14 damage factor (incl. scale)
   No. Attacks:1
Gifts:hurl boulders, reclusive
   Size:Scale +11, Legendary+6 Strength
Found in:hills, mountains
   No. Appearing:1d4 dungeon, 1d20 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Mountain (L): #AT 1, ATK Great (+15/+14), MV 15, ML Good, INT Fair, AL Neutral; SIZ +11, POW n/a
Gifts: hurl boulders, reclusive

Giant, Sea (S)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:1
Gifts:breathe water, create current, stunning wave, damage vessels
   Size:Scale +9, Legendary+5 Strength
Found in:ocean trenches
   No. Appearing:1d2 dungeon, 1d20 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Sea (S): #AT 1, ATK Good (+13/+12), MV 10, ML Great, INT Fair, AL Neutral; SIZ +9, POW n/a
Gifts: breathe water, create current, stunning wave, damage vessels

Giant, Sea (L)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:1
Gifts:breathe water, create current, stunning wave, damage vessels
   Size:Scale +9, Legendary+5 Strength
Found in:ocean trenches
   No. Appearing:1d2 dungeon, 1d20 wilderness
Creature Type:humanoid (rare)
Treasure Type:E

Giant, Sea (L): #AT 1, ATK Good (+13/+12), MV 10, ML Great, INT Fair, AL Neutral; SIZ +9, POW n/a
Gifts: breathe water, create current, stunning wave, damage vessels

Gnoll

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:hills, mountains
   No. Appearing:1d6 dungeon, 3d6 wilderness
Creature Type:humanoid (common)
Treasure Type:(P)D

Gnoll: #AT 1, ATK Mediocre (+6/+5), MV 10, ML Fair, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: n/a

Gnome

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:infravision
   Size:Scale -2, Poor Strength
Found in:cavern, open
   No. Appearing:1d8 dungeon, 5d8 wilderness
Creature Type:humanoid (common)
Treasure Type:(P)C

Gnome: #AT 1, ATK Mediocre (+3/+3), MV 5, ML Fair, INT Fair, AL Lawful; SIZ -2, POW n/a
Gifts: infravision

Goblin

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Poor Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:infravision, penalty in daylight, glowing eyes
   Size:Scale -2, Poor Strength
Found in:cavern, hill, mountain, woods
   No. Appearing:2d8 dungeon, 6d10 wilderness
Creature Type:humanoid (common)
Treasure Type:(R)C

Goblin: #AT 1, ATK Poor (+3/+2), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ -2, POW n/a
Gifts: infravision, penalty in daylight, glowing eyes

Golem, Wood

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic, immune to cold and missiles, vulnerable to fire
   Size:Scale -2, Poor Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Wood: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Legendary, INT Poor, AL Neutral; SIZ -2, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic, immune to cold and missiles, vulnerable to fire

Golem, Bone

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:4
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic, immune to fire/cold/electricity, four arms
   Size:Scale +0, Fair Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Bone: #AT 4, ATK Fair (+3/+4), MV 10, ML Legendary, INT Poor, AL Neutral; SIZ +0, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic, immune to fire/cold/electricity, four arms

Golem, Obsidian

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic
   Size:Scale +3, Superb Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Obsidian: #AT 1, ATK Fair (+6/+5), MV 10, ML Legendary, INT Poor, AL Neutral; SIZ +3, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic

Golem, Mud

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+1 damage factor (incl. scale)
   No. Attacks:1
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic, smothering hug
   Size:Scale +1, Good Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Mud: #AT 1, ATK Fair (+5/+1), MV 10, ML Legendary, INT Poor, AL Neutral; SIZ +1, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic, smothering hug

Golem, Amber

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic, tracking, detect invisibility
   Size:Scale +3, Superb Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Amber: #AT 3, ATK Good (+8/+4), MV 20, ML Legendary, INT Poor, AL Neutral; SIZ +3, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic, tracking, detect invisibility

Golem, Bronze

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 25
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:immunity to sleep/charm/hold, immune to gases, harmed only by magic, radiate heat, bleed fiery blood, immune to fire
   Size:Scale +6, Legendary+2 Strength
Found in:variable
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (rare)
Treasure Type:Nil

Golem, Bronze: #AT 1, ATK Great (+10/+9), MV 25, ML Legendary, INT Poor, AL Neutral; SIZ +6, POW n/a
Gifts: immunity to sleep/charm/hold, immune to gases, harmed only by magic, radiate heat, bleed fiery blood, immune to fire

Gorgon

Alignment:   Chaotic
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrification breath
   Size:Scale +3, Superb Strength
Found in:hill, open
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:monster (very rare)
Treasure Type:E

Gorgon: #AT 1, ATK Fair (+7/+5), MV 10, ML Fair, INT No, AL Chaotic; SIZ +3, POW n/a
Gifts: petrification breath

Gorgon (Plane of Earth)

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Poor Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrification breath
   Size:Scale +3, Superb Strength
Found in:hill, open
   No. Appearing:1d8 dungeon, 3d12 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Gorgon (Plane of Earth): #AT 1, ATK Mediocre (+4/+5), MV 10, ML Poor, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: petrification breath

Grab Grass

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:hold
   Size:Scale +0, Fair Strength
Found in:hill, jungle, open
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Grab Grass: #AT 1, ATK Mediocre (+0/+0), MV 0, ML Legendary, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: hold

Gray Ooze

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:acid (does not affect stone), immunity to cold/fire, camouflage
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Gray Ooze: #AT 1, ATK Mediocre (+7/+4), MV 0, ML Legendary, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: acid (does not affect stone), immunity to cold/fire, camouflage

Green Slime

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 0
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:cause disease, acid (does not affect stone)
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:lowlife (common)
Treasure Type:(P+S)B

Green Slime: #AT 1, ATK Mediocre (+3/+3), MV 0, ML Fair, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: cause disease, acid (does not affect stone)

Gremlin

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:chaotic aura, spell reflection
   Size:Scale -2, Poor Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:N

Gremlin: #AT 1, ATK Mediocre (-1/+2), MV 10, ML Legendary, INT Fair, AL Chaotic; SIZ -2, POW n/a
Gifts: chaotic aura, spell reflection

Griffon

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 35
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:frighten horses
   Size:Scale +3, Superb Strength
Found in:mountain
   No. Appearing:1 dungeon, 2d8 wilderness
Creature Type:monster (rare)
Treasure Type:E

Griffon: #AT 3, ATK Fair (+7/+5), MV 10, Fly 35, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: frighten horses

Hag, Black

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 15, Swim 5
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:Good Magic, poison, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison
   Size:Scale +0, Fair Strength
Found in:woods
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:humanoid (very rare)
Treasure Type:C

Hag, Black: #AT 2, ATK Good (+3/+3), MV 15, Swim 5, ML Great, INT Fair, AL Chaotic; SIZ +0, POW Good
Gifts: Good Magic, poison, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison

Hag, Black

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 15, Swim 5
Ferocity:Great Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:Superb Magic, poison, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison
   Size:Scale +0, Fair Strength
Found in:woods
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:humanoid (very rare)
Treasure Type:C

Hag, Black: #AT 2, ATK Great (+3/+3), MV 15, Swim 5, ML Great, INT Fair, AL Chaotic; SIZ +0, POW Superb
Gifts: Superb Magic, poison, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison

Hag, Sea

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Swim 15
Ferocity:Fair Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:Fair Magic, fear, only harmed by silver or magic, energy drain, cause disease, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison
   Size:Scale +0, Fair Strength
Found in:ocean (coast)
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:humanoid (very rare)
Treasure Type:G+M

Hag, Sea: #AT 2, ATK Fair (+2/+3), MV 10, Swim 15, ML Great, INT Fair, AL Chaotic; SIZ +0, POW Fair
Gifts: Fair Magic, fear, only harmed by silver or magic, energy drain, cause disease, control undead, monstrous minions, immune to energy drain, immune to paralysis, immune to disease, immune to poison

Halfling

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Poor Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:hide in woods (90%), good with missile weapons, giant-fighting
   Size:Scale +0, Fair Strength
Found in:hill, open
   No. Appearing:3d6 dungeon, 5d8 wilderness
Creature Type:demihuman (common)
Treasure Type:(P+S)B

Halfling: #AT 1, ATK Poor (+3/+2), MV 10, ML Fair, INT Fair, AL Lawful; SIZ +0, POW n/a
Gifts: hide in woods (90%), good with missile weapons, giant-fighting

Harpy

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 5, Fly 15
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:3
Gifts:charm
   Size:Scale +0, Fair Strength
Found in:hill, mountain
   No. Appearing:1d6 dungeon, 2d4 wilderness
Creature Type:monster (rare)
Treasure Type:C

Harpy: #AT 3, ATK Mediocre (+2/+2), MV 5, Fly 15, ML Fair, INT Mediocre, AL Chaotic; SIZ +0, POW n/a
Gifts: charm

Haunt, Banshee

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:2
Gifts:only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, deadly wail
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:E,N,O

Haunt, Banshee: #AT 2, ATK Good (+0/+8), MV 5, ML Good, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, deadly wail

Haunt, Ghost

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:2
Gifts:only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, magic jar
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:E,N,O

Haunt, Ghost: #AT 2, ATK Good (+0/+6), MV 10, ML Great, INT Good, AL Any; SIZ +0, POW n/a
Gifts: only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, magic jar

Haunt, Poltergeist

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Superb Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:2
Gifts:only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, invisibible, telekinesis
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon only
Creature Type:undead (very rare)
Treasure Type:E,N,O

Haunt, Poltergeist: #AT 2, ATK Good (+0/+6), MV 5, ML Superb, INT Good, AL Chaotic; SIZ +0, POW n/a
Gifts: only harmed by magic or +2 or better, immune to all spells, ectoplasmic net, paralyzing gaze, aging touch, save vs. turning, invisibible, telekinesis

Headsman (Thug)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:disguise (90%), thief abilities, assassinate, poison use
   Size:Scale +0, Fair Strength
Found in:any, settled
   No. Appearing:1d6 dungeon, 2d12 wilderness
Creature Type:human (rare)
Treasure Type:(U+V),F

Headsman (Thug): #AT 1, ATK Mediocre (+3/+3), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: disguise (90%), thief abilities, assassinate, poison use

Headsman (Thug)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:disguise (90%), thief abilities, assassinate, poison use
   Size:Scale +0, Fair Strength
Found in:any, settled
   No. Appearing:1d6 dungeon, 2d12 wilderness
Creature Type:human (rare)
Treasure Type:(U+V),F

Headsman (Thug): #AT 1, ATK Good (+3/+3), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: disguise (90%), thief abilities, assassinate, poison use

Helion

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to earth attacks, detect invisible, detect magic, dispel magic, wall of fire, earth to fire, control fire, ring or fire
   Size:Scale +3, Superb Strength
Found in:plane of fire
   No. Appearing:1d4 dungeon, 2d20 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Helion: #AT 1, ATK Good (+3/+6), MV 10, Fly 25, ML Good, INT Good, AL Lawful; SIZ +3, POW n/a
Gifts: immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to earth attacks, detect invisible, detect magic, dispel magic, wall of fire, earth to fire, control fire, ring or fire

Hellhound

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:fire breath, immunity to fire, detect invisible
   Size:Scale +0, Fair Strength
Found in:cavern, mountain
   No. Appearing:2d4 dungeon, 2d4 wilderness
Creature Type:monster (rare)
Treasure Type:C

Hellhound: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: fire breath, immunity to fire, detect invisible

Hellhound

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:fire breath, immunity to fire, detect invisible
   Size:Scale +0, Fair Strength
Found in:cavern, mountain
   No. Appearing:2d4 dungeon, 2d4 wilderness
Creature Type:monster (rare)
Treasure Type:C

Hellhound: #AT 1, ATK Fair (+2/+3), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: fire breath, immunity to fire, detect invisible

Hippogriff

Alignment:   Neutral
Cunning:Terrible Intelligence
Tenacity:Fair Morale
Movement:Move 20, Fly 35
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:mountain
   No. Appearing:2 dungeon, 2d8 wilderness
Creature Type:monster (rare)
Treasure Type:Nil

Hippogriff: #AT 3, ATK Mediocre (+7/+5), MV 20, Fly 35, ML Fair, INT Terrible, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Hobgoblin

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:cavern, hill, mountain, woods
   No. Appearing:1d6 dungeon, 4d6 wilderness
Creature Type:humanoid (common)
Treasure Type:(Q)D

Hobgoblin: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Horde

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:ESP, telekinesis, intelligence, immune to mental effects
   Size:Scale -2, Poor Strength
Found in:plane of earth
   No. Appearing:2d4 dungeon, d100x10 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Horde: #AT 1, ATK Mediocre (+2/+4), MV 15, ML Legendary, INT Good, AL Lawful; SIZ -2, POW n/a
Gifts: ESP, telekinesis, intelligence, immune to mental effects

Horde

Alignment:   Lawful
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 15
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:ESP, telekinesis, intelligence, immune to mental effects
   Size:Scale +6, Legendary+2 Strength
Found in:plane of earth
   No. Appearing:2d4 dungeon, d100x10 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Horde: #AT 1, ATK Great (+10/+8), MV 15, ML Legendary, INT Good, AL Lawful; SIZ +6, POW n/a
Gifts: ESP, telekinesis, intelligence, immune to mental effects

Horse, Riding

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open
   No. Appearing:1d10x10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Horse, Riding: #AT 2, ATK Mediocre (+4/+4), MV 25, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Horse, War

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open
   No. Appearing:domestic wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Horse, War: #AT 2, ATK Mediocre (+5/+4), MV 10, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Horse, Draft

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open
   No. Appearing:domestic wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Horse, Draft: #AT 1, ATK Mediocre (+3/+4), MV 10, ML Mediocre, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Horse, Pony

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open
   No. Appearing:1d10x5 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Horse, Pony: #AT 2, ATK Mediocre (+4/+4), MV 20, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Hsaio (Guardian Owl)

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 20
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Mediocre Magic, clerical spells, call woodland creatures
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1d4 dungeon, 1d20 wilderness
Creature Type:monster (rare)
Treasure Type:O

Hsaio (Guardian Owl): #AT 3, ATK Mediocre (+5/+5), MV 10, Fly 20, ML Good, INT Fair, AL Lawful; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, clerical spells, call woodland creatures

Hsaio (Guardian Owl)

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 20
Ferocity:Good Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:Great Magic, clerical spells, call woodland creatures
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1d4 dungeon, 1d20 wilderness
Creature Type:monster (rare)
Treasure Type:O

Hsaio (Guardian Owl): #AT 3, ATK Good (+5/+5), MV 10, Fly 20, ML Good, INT Fair, AL Lawful; SIZ +3, POW Great
Gifts: Great Magic, clerical spells, call woodland creatures

Hydra (five heads)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Superb Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:5
Gifts:varies: multiple heads, regeneration, flame breath, flight
   Size:Scale +3, Superb Strength
Found in:swamp
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (rare)
Treasure Type:Bx4

Hydra (five heads): #AT 5, ATK Fair (+7/+5), MV 10, ML Superb, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: varies: multiple heads, regeneration, flame breath, flight

Hydra (twelve heads)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Superb Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:12
Gifts:varies: multiple heads, regeneration, flame breath, flight
   Size:Scale +6, Legendary+2 Strength
Found in:swamp
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (rare)
Treasure Type:Bx4

Hydra (twelve heads): #AT 12, ATK Good (+10/+8), MV 10, ML Superb, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: varies: multiple heads, regeneration, flame breath, flight

Hydrax

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 5, Swim 20
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, water to ice
   Size:Scale +3, Superb Strength
Found in:plane of water
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Hydrax: #AT 2, ATK Fair (+7/+5), MV 5, Swim 20, ML Good, INT Fair, AL Lawful; SIZ +3, POW n/a
Gifts: immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, water to ice

Hydrax

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 5, Swim 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:2
Gifts:immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, water to ice
   Size:Scale +6, Legendary+2 Strength
Found in:plane of water
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Hydrax: #AT 2, ATK Good (+10/+8), MV 5, Swim 20, ML Good, INT Fair, AL Lawful; SIZ +6, POW n/a
Gifts: immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, water to ice

Insect Swarm

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Superb Morale
Movement:Move 5, Fly 5
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:area attack
   Size:Scale -2, Poor Strength
Found in:any
   No. Appearing:1 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:N

Insect Swarm: #AT 1, ATK Mediocre (+0/+2), MV 5, Fly 5, ML Superb, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: area attack

Insect Swarm

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Superb Morale
Movement:Move 5, Fly 5
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:area attack
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:N

Insect Swarm: #AT 1, ATK Mediocre (+0/+2), MV 5, Fly 5, ML Superb, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: area attack

Invisible Stalker (Sshai)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:invisibility, tracking, surprise (83%)
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (rare)
Treasure Type:Nil

Invisible Stalker (Sshai): #AT 1, ATK Fair (+7/+4), MV 10, ML Legendary, INT Fair, AL Neutral; SIZ +2, POW n/a
Gifts: invisibility, tracking, surprise (83%)

Kobold

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Poor Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:infravision, ambush
   Size:Scale -2, Poor Strength
Found in:cavern, hill, mountain, woods
   No. Appearing:4d4 dungeon, 1d6x10 wilderness
Creature Type:humanoid (common)
Treasure Type:(P)J

Kobold: #AT 1, ATK Poor (+2/+2), MV 10, ML Mediocre, INT Fair, AL Chaotic; SIZ -2, POW n/a
Gifts: infravision, ambush

Kryst

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 25
Ferocity:Good Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to air attacks, detect invisible, detect magic, dispel magic, haste, air to earth, telepathy
   Size:Scale +1, Good Strength
Found in:plane of earth
   No. Appearing:1d6 dungeon, 1d100x10 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Kryst: #AT 3, ATK Good (+5/+4), MV 25, ML Good, INT Fair, AL Lawful; SIZ +1, POW n/a
Gifts: immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to air attacks, detect invisible, detect magic, dispel magic, haste, air to earth, telepathy

Lava Ooze

Alignment:   Chaotic
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:3
Gifts:lava pseudopods, immune to fire, immune to mental effects
   Size:Scale +8, Legendary+4 Strength
Found in:mountain (volcanic)
   No. Appearing:1d3 dungeon, 2d4 wilderness
Creature Type:lowlife (very rare)
Treasure Type:Nil

Lava Ooze: #AT 3, ATK Good (+13/+10), MV 10, ML Legendary, INT No, AL Chaotic; SIZ +8, POW n/a
Gifts: lava pseudopods, immune to fire, immune to mental effects

Leech, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:suck blood
   Size:Scale +3, Superb Strength
Found in:swamp
   No. Appearing:1d4 wilderness only
Creature Type:lowlife (common)
Treasure Type:Nil

Leech, Giant: #AT 1, ATK Fair (+5/+4), MV 10, ML Great, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: suck blood

Lich, Basic (21st level)

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Great Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Legendary Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Nil

Lich, Basic (21st level): #AT 1, ATK Great (+4/+5), MV 10, ML Great, INT Superb, AL Chaotic; SIZ +0, POW Legendary
Gifts: Legendary Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead

Lich, Moderate (25th level)

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Superb Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Legendary+1 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Nil

Lich, Moderate (25th level): #AT 1, ATK Superb (+4/+5), MV 10, ML Great, INT Superb, AL Chaotic; SIZ +0, POW Legendary+1
Gifts: Legendary+1 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead

Lich, Powerful (30th level)

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Superb Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Legendary+2 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Nil

Lich, Powerful (30th level): #AT 1, ATK Superb (+4/+5), MV 10, ML Great, INT Superb, AL Chaotic; SIZ +0, POW Legendary+2
Gifts: Legendary+2 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead

Lich, Ultimate (36th level)

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Legendary Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Legendary+3 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Nil

Lich, Ultimate (36th level): #AT 1, ATK Legendary (+4/+5), MV 10, ML Great, INT Superb, AL Chaotic; SIZ +0, POW Legendary+3
Gifts: Legendary+3 Magic, spells, intelligence, fear, paralyzing touch, immune to charm/sleep/feeblemind/polymorph/cold/lightning/death, harmed only by magic, immune to 1st-4th level spells, magic items, wealth, lair, permanent spells, servants, summon undead

Lizard, Giant Gecko

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:wall crawling
   Size:Scale +0, Fair Strength
Found in:cavern, desert, woods
   No. Appearing:1d6 dungeon, 1d10 wilderness
Creature Type:animal (common)
Treasure Type:U

Lizard, Giant Gecko: #AT 1, ATK Mediocre (+3/+3), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: wall crawling

Lizard, Giant Draco

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 15
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:glide
   Size:Scale +1, Good Strength
Found in:cavern, desert, woods
   No. Appearing:1d4 dungeon, 1d8 wilderness
Creature Type:animal (common)
Treasure Type:U

Lizard, Giant Draco: #AT 1, ATK Mediocre (+5/+3), MV 10, Fly 15, ML Fair, INT Animal, AL Neutral; SIZ +1, POW n/a
Gifts: glide

Lizard, Giant Horned Chameleon

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:camouflage, tail sweep, sticky tongue
   Size:Scale +3, Superb Strength
Found in:cavern, desert, woods
   No. Appearing:1d3 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:U

Lizard, Giant Horned Chameleon: #AT 2, ATK Fair (+6/+5), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: camouflage, tail sweep, sticky tongue

Lizard, Giant Tuatara

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:infravision
   Size:Scale +3, Superb Strength
Found in:cavern, desert, woods
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:V

Lizard, Giant Tuatara: #AT 3, ATK Fair (+7/+5), MV 10, ML Mediocre, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: infravision

Lizard Man

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Legendary Morale
Movement:Move 5, Swim 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:strength
   Size:Scale +1, Good Strength
Found in:cavern, river, lake, swamp
   No. Appearing:2d4 dungeon, 6d6 wilderness
Creature Type:humanoid (common)
Treasure Type:D

Lizard Man: #AT 1, ATK Mediocre (+4/+3), MV 5, Swim 10, ML Legendary, INT Mediocre, AL Neutral; SIZ +1, POW n/a
Gifts: strength

Locust, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Poor Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:stinking spittle, random leap, shriek, immune to yellow mold,
   Size:Scale -2, Poor Strength
Found in:cavern
   No. Appearing:2d10 dungeon only
Creature Type:lowlife (common)
Treasure Type:Nil

Locust, Giant: #AT 1, ATK Mediocre (+1/+3), MV 5, Fly 20, ML Poor, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: stinking spittle, random leap, shriek, immune to yellow mold,

Lycanthrope, Wererat

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, ambush (67%)
   Size:Scale +0, Fair Strength
Found in:varies
   No. Appearing:1d8 dungeon, 2d8 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Wererat: #AT 1, ATK Mediocre (+1/+2), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, ambush (67%)

Lycanthrope, Werewolf

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, pack tactics
   Size:Scale +1, Good Strength
Found in:varies
   No. Appearing:1d6 dungeon, 2d6 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Werewolf: #AT 1, ATK Mediocre (+4/+3), MV 20, ML Fair, INT Fair, AL Chaotic; SIZ +1, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, pack tactics

Lycanthrope, Wereboar

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, berserk
   Size:Scale +2, Great Strength
Found in:varies
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Wereboar: #AT 1, ATK Mediocre (+6/+4), MV 15, ML Good, INT Fair, AL Neutral; SIZ +2, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, berserk

Lycanthrope, Weretiger

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, tracking, swimming, surprise (67%)
   Size:Scale +3, Superb Strength
Found in:varies
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Weretiger: #AT 3, ATK Fair (+7/+5), MV 15, ML Good, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, tracking, swimming, surprise (67%)

Lycanthrope, Werebear

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, hug, intelligence
   Size:Scale +3, Superb Strength
Found in:varies
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Werebear: #AT 3, ATK Fair (+7/+5), MV 10, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, hug, intelligence

Lycanthrope, Werebat

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, nonmagical disease (16%)
   Size:Scale +0, Fair Strength
Found in:varies
   No. Appearing:2d6 dungeon, 1d8 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Werebat: #AT 1, ATK Mediocre (+1/+3), MV 5, Fly 20, ML Great, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, nonmagical disease (16%)

Lycanthrope, Werefox

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Superb Morale
Movement:Move 20, Swim 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, free action, spell use, charm
   Size:Scale +0, Fair Strength
Found in:varies
   No. Appearing:1d6 dungeon, 2d6 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Werefox: #AT 1, ATK Mediocre (+2/+2), MV 20, Swim 10, ML Superb, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, free action, spell use, charm

Lycanthrope, Wereshark

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 0, Swim 20
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:2d6 wilderness only
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Wereshark: #AT 1, ATK Mediocre (+7/+5), MV 0, Swim 20, ML Good, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite

Lycanthrope, Wereseal

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 5, Swim 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite
   Size:Scale +2, Great Strength
Found in:coasts
   No. Appearing:2d10 wilderness only
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Wereseal: #AT 1, ATK Fair (+6/+4), MV 5, Swim 20, ML Great, INT Fair, AL Chaotic; SIZ +2, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite

Lycanthrope, Devil Swine

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Superb Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapechange, only harmed by silver or magic, summon animals, diseased bite, charm
   Size:Scale +3, Superb Strength
Found in:swamp,. Forest
   No. Appearing:1d3 dungeon, 1d4 wilderness
Creature Type:monster (common)
Treasure Type:C

Lycanthrope, Devil Swine: #AT 1, ATK Good (+7/+5), MV 20, ML Superb, INT Fair, AL Chaotic; SIZ +3, POW n/a
Gifts: shapechange, only harmed by silver or magic, summon animals, diseased bite, charm

Malfera

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Superb Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:acid tentacles, poisonous breath, immune to acid, only hurt by magic, detect invisible, open locked doors
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1 dungeon, 1d2 wilderness
Creature Type:monster (very rare)
Treasure Type:E

Malfera: #AT 3, ATK Good (+7/+5), MV 5, ML Superb, INT Fair, AL Chaotic; SIZ +3, POW n/a
Gifts: acid tentacles, poisonous breath, immune to acid, only hurt by magic, detect invisible, open locked doors

Manscorpion

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:2
Gifts:poison (death or paralysis), immune to scorpion poison, some have clerical spells
   Size:Scale +3, Superb Strength
Found in:cavern, desert, mountain
   No. Appearing:1d8 dungeon, 2d10 wilderness
Creature Type:monster (rare)
Treasure Type:(V)J,K,Mx2

Manscorpion: #AT 2, ATK Fair (+7/+6), MV 25, ML Great, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: poison (death or paralysis), immune to scorpion poison, some have clerical spells

Manta Ray

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:perfect camouflage, poison
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:1d3 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Manta Ray: #AT 1, ATK Mediocre (+6/+4), MV 0, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: perfect camouflage, poison

Manta Ray, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Good Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:2
Gifts:perfect camouflage, poison, buffet, swallow whole
   Size:Scale +9, Legendary+5 Strength
Found in:ocean
   No. Appearing:1 wilderness only
Creature Type:animal (rare)
Treasure Type:V

Manta Ray, Giant: #AT 2, ATK Good (+13/+10), MV 0, Swim 20, ML Fair, INT Animal, AL Neutral; SIZ +9, POW n/a
Gifts: perfect camouflage, poison, buffet, swallow whole

Manticore

Alignment:   Chaotic
Cunning:Terrible Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:6
Gifts:spike throwing
   Size:Scale +3, Superb Strength
Found in:mountain
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:D

Manticore: #AT 6, ATK Fair (+6/+6), MV 10, Fly 20, ML Good, INT Terrible, AL Chaotic; SIZ +3, POW n/a
Gifts: spike throwing

Medusa

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+1 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrify, poison, resist spells
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d3 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:(V)F

Medusa: #AT 1, ATK Mediocre (+2/+1), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: petrify, poison, resist spells

Medusa (plane of earth)

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:10
Gifts:paralysis
   Size:Scale +3, Superb Strength
Found in:plane of earth
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:(V)F

Medusa (plane of earth): #AT 10, ATK Fair (+6/+5), MV 20, ML Good, INT Fair, AL Chaotic; SIZ +3, POW
Gifts: paralysis

Mek

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+17 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:2
Gifts:paralyzing gas, immunity to spells (except disintegrate)
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (very rare)
Treasure Type:0

Mek: #AT 2, ATK Good (+17/+9), MV 10, ML Legendary, INT Fair, AL Neutral; SIZ +6, POW n/a
Gifts: paralyzing gas, immunity to spells (except disintegrate)

Mek

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+17 damage factor (incl. scale)
   Defense:+13 damage factor (incl. scale)
   No. Attacks:2
Gifts:paralyzing gas, immunity to spells (except disintegrate)
   Size:Scale +10, Legendary+6 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:construct (very rare)
Treasure Type:0

Mek: #AT 2, ATK Good (+17/+13), MV 10, ML Legendary, INT Fair, AL Neutral; SIZ +10, POW n/a
Gifts: paralyzing gas, immunity to spells (except disintegrate)

Men, Brigand

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:wilderness
   No. Appearing:1d4x10 wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Brigand: #AT 1, ATK Mediocre (+3/+0), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Men, Buccaneer

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:ocean, lake, river
   No. Appearing:special wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Buccaneer: #AT 1, ATK Mediocre (+3/+0), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Men, Pirate

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:ocean, lake, river
   No. Appearing:special wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Pirate: #AT 1, ATK Mediocre (+3/+0), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Men, Dervish

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:morale
   Size:Scale +0, Fair Strength
Found in:desert
   No. Appearing:1d6+1x10 wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Dervish: #AT 1, ATK Mediocre (+3/+0), MV 10, ML Fair, INT Fair, AL Lawful; SIZ +0, POW n/a
Gifts: morale

Men, Noble

Alignment:   Any
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:2d6 wilderness only
Creature Type:human (common)
Treasure Type:Vx3

Men, Noble: #AT 1, ATK Fair (+3/+4), MV 5, ML Fair, INT Fair, AL Any; SIZ +0, POW n/a
Gifts: n/a

Men, Nomad

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:wilderness
   No. Appearing:1d4x10 wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Nomad: #AT 1, ATK Mediocre (+3/+0), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Men, Trader

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d20 wilderness only
Creature Type:human (common)
Treasure Type:A

Men, Trader: #AT 1, ATK Mediocre (+3/+3), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Merman

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:trained monsters
   Size:Scale +0, Fair Strength
Found in:ocean
   No. Appearing:1d20 wilderness only
Creature Type:humanoid (common)
Treasure Type:A

Merman: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: trained monsters

Metamorph

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:shapeshift
   Size:Scale +0, Fair Strength
Found in:open, mountains, woods
   No. Appearing:1d6 dungeon, 1d20 wilderness
Creature Type:humanoid (rare)
Treasure Type:0

Metamorph: #AT 1, ATK Mediocre (+3/+3), MV 10, ML Fair, INT Good, AL Any; SIZ +0, POW n/a
Gifts: shapeshift

Minotaur

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:cavern,ruins
   No. Appearing:1d6 dungeon, 1d8 wilderness
Creature Type:humanoid (common)
Treasure Type:C

Minotaur: #AT 2, ATK Fair (+7/+4), MV 10, ML Legendary, INT Poor, AL Chaotic; SIZ +3, POW n/a
Gifts: n/a

Mujina

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:disguise, fear, strength
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (very rare)
Treasure Type:E

Mujina: #AT 2, ATK Fair (+3/+3), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: disguise, fear, strength

Mule

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1d2 dungeon, 2d12 wilderness
Creature Type:animal (common)
Treasure Type:N

Mule: #AT 1, ATK Mediocre (+4/+4), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Mummy

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralysis, rotting disease, only hurt by fire/spells/magic, only takes half damage from attacks, immune to sleep/charm/hold
   Size:Scale +1, Good Strength
Found in:ruins
   No. Appearing:1d4 dungeon, 1d12 wilderness
Creature Type:undead (rare)
Treasure Type:D

Mummy: #AT 1, ATK Fair (+5/+4), MV 5, ML Legendary, INT Mediocre, AL Chaotic; SIZ +1, POW n/a
Gifts: paralysis, rotting disease, only hurt by fire/spells/magic, only takes half damage from attacks, immune to sleep/charm/hold

Mystic

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:thief abilities, rarely surprised, cure wounds
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d8 dungeon, 6d8 wilderness
Creature Type:human (rare)
Treasure Type:(V),I,L,M,N,O

Mystic: #AT 1, ATK Mediocre (+4/+2), MV 15, ML Fair, INT Fair, AL Lawful; SIZ +1, POW n/a
Gifts: thief abilities, rarely surprised, cure wounds

Mystic Leader

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 20
Ferocity:Fair Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:thief abilities, rarely surprised, cure wounds
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:human (rare)
Treasure Type:I,L,M,N,O

Mystic Leader: #AT 2, ATK Fair (+4/+4), MV 20, ML Great, INT Fair, AL Lawful; SIZ +0, POW n/a
Gifts: thief abilities, rarely surprised, cure wounds

Neanderthal (cave man)

Alignment:   Lawful
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +1, Good Strength
Found in:hill, mountain, any
   No. Appearing:1d10 dungeon, 1d4x10 wilderness
Creature Type:humanoid (rare)
Treasure Type:C

Neanderthal (cave man): #AT 1, ATK Mediocre (+4/+2), MV 10, ML Fair, INT Mediocre, AL Lawful; SIZ +1, POW n/a
Gifts: n/a

Nekrozon (Catoblepas)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:death-ray gaze, tail bash/stun, immune to energy drain, immune to death attacks
   Size:Scale +3, Superb Strength
Found in:swamp
   No. Appearing:1d3 wilderness only
Creature Type:monster (very rare)
Treasure Type:C

Nekrozon (Catoblepas): #AT 2, ATK Fair (+5/+4), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: death-ray gaze, tail bash/stun, immune to energy drain, immune to death attacks

Nightshade, Nightcrawler

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Superb Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+12 damage factor (incl. scale)
   No. Attacks:2
Gifts:Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; surprise (50%); swallow whole; poison bite; poison sting; shrink opponent
   Size:Scale +9, Legendary+5 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Any

Nightshade, Nightcrawler: #AT 2, ATK Superb (+13/+12), MV 10, ML Legendary, INT Superb, AL Chaotic; SIZ +9, POW n/a
Gifts: Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; surprise (50%); swallow whole; poison bite; poison sting; shrink opponent

Nigihtshade, Nightwalker

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Legendary Morale
Movement:Move 15, Fly 5
Ferocity:Superb Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:2
Gifts:Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; crush armor; crush magic item; cursed gaze.
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Any

Nigihtshade, Nightwalker: #AT 2, ATK Superb (+10/+10), MV 15, Fly 5, ML Legendary, INT Superb, AL Chaotic; SIZ +6, POW n/a
Gifts: Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; crush armor; crush magic item; cursed gaze.

Nightshade, Nightwing

Alignment:   Chaotic
Cunning:Superb Intelligence
Tenacity:Legendary Morale
Movement:Move 5, Fly 25
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:1
Gifts:Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; swoop; surprise (90%); polymorph; drain magic.
   Size:Scale +6, Legendary+2 Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:Any

Nightshade, Nightwing: #AT 1, ATK Great (+10/+10), MV 5, Fly 25, ML Legendary, INT Superb, AL Chaotic; SIZ +6, POW n/a
Gifts: Detect magic, see invisible (60'); saves against clerical turning; spoils all food in 120'; poison touch (—2 penalty to save); +3 weapon to hit; immune to spells of levels 1-5; At will: cause disease, charm person, cloudkill (as 21st level magic-user), confusion, darkness, dispel magic, finger of death (as 21st level cleric), haste, hold person, invisibility (as 21st level magic-user), summon lesser undead; swoop; surprise (90%); polymorph; drain magic.

Nixie

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Mediocre Morale
Movement:Move 0, Fly 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:charm, summon fish
   Size:Scale -2, Poor Strength
Found in:river/lake
   No. Appearing:2d20 wilderness only
Creature Type:humanoid (rare)
Treasure Type:B

Nixie: #AT 1, ATK Mediocre (+1/+2), MV 0, Fly 10, ML Mediocre, INT Good, AL Neutral; SIZ -2, POW n/a
Gifts: charm, summon fish

Normal Human

Alignment:   Any
Cunning:Fair Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Poor Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:settled
   No. Appearing:1d4 dungeon, 3d20 wilderness
Creature Type:human (common)
Treasure Type:(P)U

Normal Human: #AT 1, ATK Poor (+3/+0), MV 10, ML Mediocre, INT Fair, AL Any; SIZ +0, POW n/a
Gifts: n/a

Nuckalavee

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 10, Swim 35
Ferocity:Good Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:2
Gifts:death attack, cold breath, radiates fear, immunity, regeneration (3 hp/round), friendly with undead, immune to fire/poison
   Size:Scale +4, Legendary Strength
Found in:lake, ocean
   No. Appearing:1 wilderness only
Creature Type:monster (rare)
Treasure Type:Nil

Nuckalavee: #AT 2, ATK Good (+9/+6), MV 10, Swim 35, ML Great, INT Fair, AL Chaotic; SIZ +4, POW n/a
Gifts: death attack, cold breath, radiates fear, immunity, regeneration (3 hp/round), friendly with undead, immune to fire/poison

Oche Jelly

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:acid (does not affect metal or stone), immune to physical attacks and lightning, only harmed by fire/cold
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:lowlife (common)
Treasure Type:Nil

Oche Jelly: #AT 1, ATK Fair (+7/+4), MV 5, ML Legendary, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: acid (does not affect metal or stone), immune to physical attacks and lightning, only harmed by fire/cold

Ogre

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:cavern, wilderness
   No. Appearing:1d6 dungeon, 2d6 wilderness
Creature Type:humanoid (common)
Treasure Type:Sx10

Ogre: #AT 1, ATK Mediocre (+7/+5), MV 10, ML Great, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: n/a

Orc

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:penalty in daylight
   Size:Scale +0, Fair Strength
Found in:wilderness
   No. Appearing:2d4 dungeon, 1d6x10 wilderness
Creature Type:humanoid (common)
Treasure Type:(P)D

Orc: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT Mediocre, AL Chaotic; SIZ +0, POW n/a
Gifts: penalty in daylight

Owl Bear

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug
   Size:Scale +3, Superb Strength
Found in:cavern, woods
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (common)
Treasure Type:C

Owl Bear: #AT 3, ATK Fair (+6/+5), MV 10, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: hug

Pegasus

Alignment:   Lawful
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 25, Fly 50
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:flight, cannot be tamed
   Size:Scale +3, Superb Strength
Found in:hill, mountain, open
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:Nil

Pegasus: #AT 2, ATK Mediocre (+5/+4), MV 25, Fly 50, ML Fair, INT Poor, AL Lawful; SIZ +3, POW n/a
Gifts: flight, cannot be tamed

Phantom, Apparition

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 20, Fly 20
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:Sight causes fear; entrancing mist; ethereal at first; saving throw vs. turning (spells); magical weapon to hit
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (rare)
Treasure Type:(L)N,O

Phantom, Apparition: #AT 2, ATK Good (+3/+5), MV 20, Fly 20, ML Great, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: Sight causes fear; entrancing mist; ethereal at first; saving throw vs. turning (spells); magical weapon to hit

Phantom, Shade

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 10
Ferocity:Good Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Sight causes fear; surprise 90%; strike dead; ethereal at first; saving throw vs. turning (spells); magical weapon to hit
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:1 dungeon only
Creature Type:undead (rare)
Treasure Type:(L,N,V)

Phantom, Shade: #AT 1, ATK Good (+6/+5), MV 10, Fly 10, ML Good, INT Fair, AL Chaotic; SIZ +2, POW n/a
Gifts: Sight causes fear; surprise 90%; strike dead; ethereal at first; saving throw vs. turning (spells); magical weapon to hit

Phantom, Vision

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:8
Gifts:Sight causes fear; sorrowful cry; ethereal at first; saving throw vs. turning (spells); magical weapon to hit
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (rare)
Treasure Type:L,N,O

Phantom, Vision: #AT 8, ATK Good (+3/+5), MV 0, ML Legendary, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: Sight causes fear; sorrowful cry; ethereal at first; saving throw vs. turning (spells); magical weapon to hit

Phoenix, Lesser

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 35
Ferocity:Good Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:immune to fire/charm/hold, only harmed by +3 weapons, fire damage, explodes if destroyed
   Size:Scale +1, Good Strength
Found in:any
   No. Appearing:1d2 wilderness only
Creature Type:monster (very rare)
Treasure Type:V

Phoenix, Lesser: #AT 3, ATK Good (+5/+4), MV 10, Fly 35, ML Good, INT Mediocre, AL Neutral; SIZ +1, POW n/a
Gifts: immune to fire/charm/hold, only harmed by +3 weapons, fire damage, explodes if destroyed

Phoenix, Greater

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 15, Fly 45
Ferocity:Great Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:3
Gifts:immune to fire/charm/hold, only harmed by +3 weapons, fire damage, explodes if destroyed
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1d2 wilderness only
Creature Type:monster (very rare)
Treasure Type:Vx2

Phoenix, Greater: #AT 3, ATK Great (+9/+6), MV 15, Fly 45, ML Great, INT Mediocre, AL Neutral; SIZ +3, POW n/a
Gifts: immune to fire/charm/hold, only harmed by +3 weapons, fire damage, explodes if destroyed

Pixie

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:invisibility, surprise (100%)
   Size:Scale -6, Poor Strength
Found in:woods
   No. Appearing:2d4 dungeon, 1d4x10 wilderness
Creature Type:humanoid (rare)
Treasure Type:R+S

Pixie: #AT 1, ATK Mediocre (+1/+4), MV 10, Fly 20, ML Fair, INT Good, AL Neutral; SIZ -6, POW n/a
Gifts: invisibility, surprise (100%)

Plasm

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:special
   Size:Scale +1, Good Strength
Found in:ethereal
   No. Appearing:1d10 wilderness only
Creature Type:monster (rare)
Treasure Type:special

Plasm: #AT 2, ATK Fair (+5/+5), MV 10, ML Good, INT Mediocre, AL Chaotic; SIZ +1, POW n/a
Gifts: special

Plasm, Giant

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:2
Gifts:special
   Size:Scale +3, Superb Strength
Found in:ethereal
   No. Appearing:1d4 wilderness only
Creature Type:monster (rare)
Treasure Type:special

Plasm, Giant: #AT 2, ATK Good (+7/+8), MV 10, ML Superb, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: special

Plesiosaurus

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 0, Swim 15
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +6, Legendary+2 Strength
Found in:ocean
   No. Appearing:1d3 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Plesiosaurus: #AT 1, ATK Good (+10/+7), MV 0, Swim 15, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: n/a

Pterosaur, Pterodactyl (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Fly 20
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale -2, Poor Strength
Found in:hill, mtn, jungle
   No. Appearing:2d4 dungeon, 2d4 wilderness
Creature Type:animal (very rare)
Treasure Type:Nil

Pterosaur, Pterodactyl (S): #AT 1, ATK Mediocre (+0/+2), MV 0, Fly 20, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: n/a

Pterosaur, Pteranodon (M)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:hill, mtn, jungle
   No. Appearing:1d4 wilderness only
Creature Type:animal (very rare)
Treasure Type:Nil

Pterosaur, Pteranodon (M): #AT 1, ATK Fair (+7/+4), MV 0, Fly 25, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Pterosaur, Pterosaur (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 0, Fly 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:swoop
   Size:Scale +6, Legendary+2 Strength
Found in:mountain
   No. Appearing:1d2 wilderness only
Creature Type:animal (very rare)
Treasure Type:Nil

Pterosaur, Pterosaur (L): #AT 1, ATK Good (+10/+8), MV 0, Fly 20, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: swoop

Purple Worm

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Great Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:swallow, poison
   Size:Scale +3, Superb Strength
Found in:cavern, ruins, swamp, dense woods
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:lowlife (very rare)
Treasure Type:D

Purple Worm: #AT 2, ATK Good (+7/+4), MV 5, ML Great, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: swallow, poison

Rat

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 5, Swim 5
Ferocity:Poor Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:disease
   Size:Scale -2, Poor Strength
Found in:any
   No. Appearing:1d10x5 dungeon, 1d10x2 wilderness
Creature Type:animal (common)
Treasure Type:L

Rat: #AT 1, ATK Poor (+2/+0), MV 5, Swim 5, ML Poor, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: disease

Rat, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Swim 5
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:disease
   Size:Scale -2, Poor Strength
Found in:cavern, ruins
   No. Appearing:3d6 dungeon, 3d10 wilderness
Creature Type:animal (common)
Treasure Type:L

Rat, Giant: #AT 1, ATK Poor (+0/+2), MV 10, Swim 5, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: disease

Revener

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Superb Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:magic
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d3 dungeon only
Creature Type:monster (rare)
Treasure Type:Nil

Revener: #AT 1, ATK Good (+0/+8), MV 20, ML Superb, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: magic

Rhagodessa

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:entrap
   Size:Scale +3, Superb Strength
Found in:cavern, ruins, hill, mtn, woods
   No. Appearing:1d4 dungeon, 1d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Rhagodessa: #AT 2, ATK Mediocre (+7/+5), MV 15, ML Good, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: entrap

Robber Fly

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 20
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:surprise
   Size:Scale -2, Poor Strength
Found in:open, ruins, woods
   No. Appearing:1d6 dungeon, 2d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Robber Fly: #AT 1, ATK Mediocre (+3/+2), MV 10, Fly 20, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: surprise

Roc, Small

Alignment:   Lawful
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5, Fly 50
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:swoop
   Size:Scale +3, Superb Strength
Found in:mountains
   No. Appearing:1d12 wilderness only
Creature Type:monster (rare)
Treasure Type:I

Roc, Small: #AT 3, ATK Fair (+7/+5), MV 5, Fly 50, ML Fair, INT Animal, AL Lawful; SIZ +3, POW n/a
Gifts: swoop

Roc, Large

Alignment:   Lawful
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 5, Fly 50
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:3
Gifts:swoop
   Size:Scale +6, Legendary+2 Strength
Found in:mountains
   No. Appearing:1d8 wilderness only
Creature Type:monster (rare)
Treasure Type:I

Roc, Large: #AT 3, ATK Good (+10/+8), MV 5, Fly 50, ML Good, INT Animal, AL Lawful; SIZ +6, POW n/a
Gifts: swoop

Roc, Giant

Alignment:   Lawful
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 5, Fly 50
Ferocity:Legendary Combat
   Offense:+16 damage factor (incl. scale)
   Defense:+15 damage factor (incl. scale)
   No. Attacks:3
Gifts:swoop
   Size:Scale +12, Legendary+6 Strength
Found in:mountains
   No. Appearing:1 wilderness only
Creature Type:monster (rare)
Treasure Type:I

Roc, Giant: #AT 3, ATK Legendary (+16/+15), MV 5, Fly 50, ML Great, INT Animal, AL Lawful; SIZ +12, POW n/a
Gifts: swoop

Rust Monster

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:rust
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:Nil

Rust Monster: #AT 1, ATK Fair (+3/+5), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: rust

Salamander, Flame

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:flame
   Size:Scale +3, Superb Strength
Found in:fire
   No. Appearing:1d4+1 dungeon, 1d4 wilderness
Creature Type:monster (very rare)
Treasure Type:F

Salamander, Flame: #AT 3, ATK Fair (+6/+5), MV 10, ML Fair, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: flame

Salamander, Frost

Alignment:   Chaotic
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:5
Gifts:frost
   Size:Scale +3, Superb Strength
Found in:air
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:monster (very rare)
Treasure Type:E

Salamander, Frost: #AT 5, ATK Good (+7/+5), MV 10, ML Good, INT No, AL Chaotic; SIZ +3, POW n/a
Gifts: frost

Sasquatch

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Mediocre Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:hug, throw
   Size:Scale +3, Superb Strength
Found in:mtn, woods
   No. Appearing:1d10 wilderness only
Creature Type:humanoid (rare)
Treasure Type:Nil

Sasquatch: #AT 2, ATK Fair (+6/+4), MV 15, ML Mediocre, INT Mediocre, AL Neutral; SIZ +3, POW n/a
Gifts: hug, throw

Scorpion, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Superb Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:poison, grab
   Size:Scale +3, Superb Strength
Found in:cavern, desert, ruins
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:V

Scorpion, Giant: #AT 3, ATK Mediocre (+7/+5), MV 15, ML Superb, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: poison, grab

Shadow

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:drain str
   Size:Scale +0, Fair Strength
Found in:ruins, woods
   No. Appearing:1d8 dungeon, 1d12 wilderness
Creature Type:monster (rare)
Treasure Type:F

Shadow: #AT 1, ATK Mediocre (+1/+2), MV 10, ML Legendary, INT Poor, AL Chaotic; SIZ +0, POW n/a
Gifts: drain str

Shark, Bull

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +1, Good Strength
Found in:ocean
   No. Appearing:3d6 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Shark, Bull: #AT 1, ATK Mediocre (+4/+3), MV 0, Swim 20, ML Fair, INT Animal, AL Neutral; SIZ +1, POW n/a
Gifts: n/a

Shark, Mako

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +2, Great Strength
Found in:ocean
   No. Appearing:2d6 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Shark, Mako: #AT 1, ATK Mediocre (+6/+4), MV 0, Swim 20, ML Fair, INT Animal, AL Neutral; SIZ +2, POW n/a
Gifts: n/a

Shark, Great White

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Fair Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +4, Legendary Strength
Found in:ocean
   No. Appearing:1d4 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Shark, Great White: #AT 1, ATK Fair (+8/+6), MV 0, Swim 20, ML Fair, INT Animal, AL Neutral; SIZ +4, POW n/a
Gifts: n/a

Shrew, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:echo, init
   Size:Scale -2, Poor Strength
Found in:open, ruins, woods
   No. Appearing:1d8 dungeon, 1d4 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Shrew, Giant: #AT 2, ATK Mediocre (+2/+3), MV 20, ML Great, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: echo, init

Shrieker

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:0
Gifts:shriek
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d8 dungeon only
Creature Type:lowlife (common)
Treasure Type:Nil

Shrieker: #AT 0, ATK Mediocre (+0/+2), MV 0, ML Legendary, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: shriek

Skeleton

Alignment:   Chaotic
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:3d4 dungeon, 3d10 wilderness
Creature Type:undead (common)
Treasure Type:Nil

Skeleton: #AT 1, ATK Mediocre (+3/+2), MV 5, ML Legendary, INT No, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Slug, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:burrow 30, spit
   Size:Scale +6, Legendary+2 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Slug, Giant: #AT 1, ATK Good (+10/+7), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: burrow 30, spit

Slug, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:burrow 30, spit
   Size:Scale +6, Legendary+2 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Slug, Giant: #AT 1, ATK Great (+10/+7), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: burrow 30, spit

Snail, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:burrow 30, spit
   Size:Scale +6, Legendary+2 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Snail, Giant: #AT 1, ATK Good (+10/+9), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: burrow 30, spit

Snail, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Great Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:burrow 30, spit
   Size:Scale +6, Legendary+2 Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Snail, Giant: #AT 1, ATK Great (+10/+9), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: burrow 30, spit

Snake, Spitting Cobra

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:spit, poison
   Size:Scale -2, Poor Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Snake, Spitting Cobra: #AT 1, ATK Mediocre (+0/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: spit, poison

Snake, Giant Racer

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:speed
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d8 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Snake, Giant Racer: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: speed

Snake, Pit Viper

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison, infravision
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d8 dungeon, 1d8 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Snake, Pit Viper: #AT 1, ATK Mediocre (+1/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: poison, infravision

Snake, Sea Snake

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison
   Size:Scale +0, Fair Strength
Found in:ocean
   No. Appearing:1d8 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Snake, Sea Snake: #AT 1, ATK Mediocre (+0/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: poison

Snake, Giant Rattler

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:poison, speed
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Snake, Giant Rattler: #AT 2, ATK Mediocre (+1/+3), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: poison, speed

Snake, Rock Python

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:constrict
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:animal (common)
Treasure Type:U

Snake, Rock Python: #AT 2, ATK Fair (+6/+4), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: constrict

Spectral Hound

Alignment:   Chaotic
Cunning:Terrible Intelligence
Tenacity:Legendary Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:1
Gifts:special
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Spectral Hound: #AT 1, ATK Fair (+6/+6), MV 15, ML Legendary, INT Terrible, AL Chaotic; SIZ +2, POW n/a
Gifts: special

Spectre

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 15, Fly 30
Ferocity:Fair Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:energy, immunity, noncorporeal
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d4 dungeon, 1d8 wilderness
Creature Type:undead (rare)
Treasure Type:E

Spectre: #AT 1, ATK Fair (+3/+4), MV 15, Fly 30, ML Superb, INT Mediocre, AL Chaotic; SIZ +0, POW n/a
Gifts: energy, immunity, noncorporeal

Sphinx

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 20, Fly 35
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+6 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, roar, spells, fear, etc.
   Size:Scale +3, Superb Strength
Found in:any
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:monster (rare)
Treasure Type:E

Sphinx: #AT 3, ATK Good (+7/+6), MV 20, Fly 35, ML Great, INT Good, AL Any; SIZ +3, POW Good
Gifts: Good Magic, roar, spells, fear, etc.

Spider, Giant Crab

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison, camouflage
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Spider, Giant Crab: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: poison, camouflage

Spider, Giant Black Widow

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison, web
   Size:Scale +2, Great Strength
Found in:ruins, woods
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Spider, Giant Black Widow: #AT 1, ATK Mediocre (+6/+3), MV 5, ML Fair, INT No, AL Neutral; SIZ +2, POW n/a
Gifts: poison, web

Spider, Giant Tarantella

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:dance
   Size:Scale +3, Superb Strength
Found in:ruins, woods
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Spider, Giant Tarantella: #AT 1, ATK Mediocre (+6/+5), MV 10, ML Fair, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: dance

Spider, Planar

Alignment:   Any
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 20
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:special
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:2d6 dungeon, 3d6 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Spider, Planar: #AT 1, ATK Fair (+6/+3), MV 20, ML Good, INT Fair, AL Any; SIZ +2, POW n/a
Gifts: special

Spider, Planar

Alignment:   Any
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:special
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:2d6 dungeon, 3d6 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Spider, Planar: #AT 1, ATK Good (+6/+3), MV 20, ML Good, INT Fair, AL Any; SIZ +2, POW n/a
Gifts: special

Spirit, Druj (Hand)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:4
Gifts:Great Magic, Poison touch and presence; cleric spells; paralyzing gaze; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.
   Size:Scale +0, Fair Strength
Found in:any, barren, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:I,O,V

Spirit, Druj (Hand): #AT 4, ATK Good (+6/+8), MV 10, ML Legendary, INT Good, AL Chaotic; SIZ +0, POW Great
Gifts: Great Magic, Poison touch and presence; cleric spells; paralyzing gaze; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.

Spirit, Druj (Eye)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:4
Gifts:Great Magic, Poison touch and presence; cleric spells; grasping hold; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.
   Size:Scale +0, Fair Strength
Found in:any, barren, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:I,O,V

Spirit, Druj (Eye): #AT 4, ATK Good (+0/+8), MV 10, ML Legendary, INT Good, AL Chaotic; SIZ +0, POW Great
Gifts: Great Magic, Poison touch and presence; cleric spells; grasping hold; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.

Spirit, Druj (Skull)

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:4
Gifts:Great Magic, Poison touch and presence; cleric spells; fearful approach; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.
   Size:Scale +0, Fair Strength
Found in:any, barren, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:I,O,V

Spirit, Druj (Skull): #AT 4, ATK Good (+3/+8), MV 10, ML Legendary, INT Good, AL Chaotic; SIZ +0, POW Great
Gifts: Great Magic, Poison touch and presence; cleric spells; fearful approach; +2 weapon or better to hit; immune to 1st-3rd level spells. First successful turn attempt forces druj components to reunite; subsequent turn rolls handled normally.

Spirit, Odic

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Good Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:Great Magic, Poison touch and presence; cleric spells; animate plant; poison touch; charming leaves; borrow plant abilities; +2 weapon or better to hit; immune to 1st-3rd level spells
   Size:Scale +1, Good Strength
Found in:any, barren, ruins
   No. Appearing:1 wilderness only
Creature Type:undead (very rare)
Treasure Type:I,O,V

Spirit, Odic: #AT 1, ATK Good (+5/+8), MV 0, ML Legendary, INT Fair, AL Chaotic; SIZ +1, POW Great
Gifts: Great Magic, Poison touch and presence; cleric spells; animate plant; poison touch; charming leaves; borrow plant abilities; +2 weapon or better to hit; immune to 1st-3rd level spells

Spirit, Revenant

Alignment:   Chaotic
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Great Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:3
Gifts:Great Magic, Poison touch and presence; cleric spells; surprise (50%); leap; summon spectres; resists turning; +2 weapon or better to hit; immune to 1st-3rd level spells
   Size:Scale +0, Fair Strength
Found in:any, barren, ruins
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:undead (very rare)
Treasure Type:I,O,V

Spirit, Revenant: #AT 3, ATK Great (+3/+8), MV 10, ML Great, INT Good, AL Chaotic; SIZ +0, POW Great
Gifts: Great Magic, Poison touch and presence; cleric spells; surprise (50%); leap; summon spectres; resists turning; +2 weapon or better to hit; immune to 1st-3rd level spells

Sporacle

Alignment:   Chaotic
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 0, Fly 20
Ferocity:Fair Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:13
Gifts:paralyzing tentacles, regeneration (3 hp/round), immunity to blunt weapons, immunity to non-damaging spells and devices, immune to sonic attacks, immune to poison/paralysis/charm, messy explosion
   Size:Scale +2, Great Strength
Found in:cavern
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:monster (very rare)
Treasure Type:0

Sporacle: #AT 13, ATK Fair (+8/+5), MV 0, Fly 20, ML Great, INT Animal, AL Chaotic; SIZ +2, POW n/a
Gifts: paralyzing tentacles, regeneration (3 hp/round), immunity to blunt weapons, immunity to non-damaging spells and devices, immune to sonic attacks, immune to poison/paralysis/charm, messy explosion

Sprite

Alignment:   Neutral
Cunning:Good Intelligence
Tenacity:Fair Morale
Movement:Move 5, Fly 20
Ferocity:Poor Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:flight, curse
   Size:Scale -2, Poor Strength
Found in:woods
   No. Appearing:3d6 dungeon, 5d8 wilderness
Creature Type:humanoid (common)
Treasure Type:S

Sprite: #AT 1, ATK Poor (-1/+3), MV 5, Fly 20, ML Fair, INT Good, AL Neutral; SIZ -2, POW n/a
Gifts: flight, curse

Statue, Living Crystal

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:any, ruins
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:construct (common)
Treasure Type:Nil

Statue, Living Crystal: #AT 2, ATK Mediocre (+2/+3), MV 10, ML Superb, INT Mediocre, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Statue, Living Iron

Alignment:   Neutral
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:absorb iron and steel
   Size:Scale +3, Superb Strength
Found in:any, ruins
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:construct (common)
Treasure Type:Nil

Statue, Living Iron: #AT 2, ATK Mediocre (+6/+5), MV 5, ML Superb, INT Mediocre, AL Neutral; SIZ +3, POW n/a
Gifts: absorb iron and steel

Statue, Living Rock

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Superb Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:squirt magma
   Size:Scale +3, Superb Strength
Found in:any, ruins
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:construct (common)
Treasure Type:Nil

Statue, Living Rock: #AT 2, ATK Fair (+7/+5), MV 5, ML Superb, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: squirt magma

Stirge

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:suck blood, dive attack, cling
   Size:Scale -2, Poor Strength
Found in:cavern, ruins, woods
   No. Appearing:1d10 dungeon, 3d12 wilderness
Creature Type:monster (common)
Treasure Type:L

Stirge: #AT 1, ATK Mediocre (+0/+2), MV 5, Fly 20, ML Good, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: suck blood, dive attack, cling

Termite, Swamp

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Great Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralyzing ink, damage ships
   Size:Scale -2, Poor Strength
Found in:swamp
   No. Appearing:1d4 wilderness only
Creature Type:lowlife (common)
Treasure Type:Nil

Termite, Swamp: #AT 1, ATK Mediocre (+0/+3), MV 0, Swim 10, ML Great, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: paralyzing ink, damage ships

Termite, Fresh Water

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralyzing ink, damage ships
   Size:Scale -2, Poor Strength
Found in:lake
   No. Appearing:1d3 wilderness only
Creature Type:lowlife (common)
Treasure Type:Nil

Termite, Fresh Water: #AT 1, ATK Mediocre (+1/+2), MV 0, Swim 10, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: paralyzing ink, damage ships

Termite, Salt Water

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Superb Morale
Movement:Move 0, Swim 20
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralyzing ink, damage ships
   Size:Scale +0, Fair Strength
Found in:ocean
   No. Appearing:1d6+1 wilderness only
Creature Type:lowlife (common)
Treasure Type:Nil

Termite, Salt Water: #AT 1, ATK Mediocre (+2/+3), MV 0, Swim 20, ML Superb, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: paralyzing ink, damage ships

Thoul

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:paralyzing touch, regenerate (1 hp/round)
   Size:Scale +0, Fair Strength
Found in:barren lands, cavern
   No. Appearing:1d6 dungeon, 1d10 wilderness
Creature Type:monster (very rare)
Treasure Type:C

Thoul: #AT 2, ATK Mediocre (+3/+2), MV 10, ML Great, INT Mediocre, AL Chaotic; SIZ +0, POW n/a
Gifts: paralyzing touch, regenerate (1 hp/round)

Toad, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:chameleon skin, surprise (50%), sticky tongue, swallow whole
   Size:Scale +0, Fair Strength
Found in:cavern, woods
   No. Appearing:1d4 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Toad, Giant: #AT 1, ATK Mediocre (+2/+5), MV 10, ML Mediocre, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: chameleon skin, surprise (50%), sticky tongue, swallow whole

Toad, Rock/Cave

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:shell, hypnotic eyes, glowing eyes, beak
   Size:Scale +0, Fair Strength
Found in:cavern, desert, mountain
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:V

Toad, Rock/Cave: #AT 1, ATK Mediocre (+2/+4), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: shell, hypnotic eyes, glowing eyes, beak

Treant

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:2
Gifts:animate trees, surprise (50%), reduced damage from blunt weapons
   Size:Scale +6, Legendary+2 Strength
Found in:woods
   No. Appearing:1d8 wilderness only
Creature Type:monster (rare)
Treasure Type:C

Treant: #AT 2, ATK Fair (+10/+8), MV 5, ML Good, INT Fair, AL Lawful; SIZ +6, POW n/a
Gifts: animate trees, surprise (50%), reduced damage from blunt weapons

Triceratops

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Great Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +9, Legendary+5 Strength
Found in:open
   No. Appearing:1d6 wilderness only
Creature Type:animal (very rare)
Treasure Type:Nil

Triceratops: #AT 3, ATK Great (+13/+11), MV 10, ML Good, INT Animal, AL Neutral; SIZ +9, POW n/a
Gifts: n/a

Troglodyte

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:nauseating stench, chameleon skin, surprise (67%)
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d8 dungeon, 5d8 wilderness
Creature Type:humanoid (rare)
Treasure Type:Any

Troglodyte: #AT 3, ATK Mediocre (+4/+5), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +3, POW n/a
Gifts: nauseating stench, chameleon skin, surprise (67%)

Troll

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:regenerate (3 hp/round) except fire/acid
   Size:Scale +3, Superb Strength
Found in:cavern, wilderness
   No. Appearing:1d8 dungeon, 1d8 wilderness
Creature Type:giant (rare)
Treasure Type:D

Troll: #AT 3, ATK Fair (+7/+5), MV 10, ML Great, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: regenerate (3 hp/round) except fire/acid

Tyrannosaurus Rex

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Superb Morale
Movement:Move 10
Ferocity:Great Combat
   Offense:+13 damage factor (incl. scale)
   Defense:+11 damage factor (incl. scale)
   No. Attacks:1
Gifts:swallow whole (10%)
   Size:Scale +9, Legendary+5 Strength
Found in:open, woods
   No. Appearing:1d2 wilderness only
Creature Type:animal (very rare)
Treasure Type:Vx3

Tyrannosaurus Rex: #AT 1, ATK Great (+13/+11), MV 10, ML Superb, INT Animal, AL Neutral; SIZ +9, POW n/a
Gifts: swallow whole (10%)

Undine

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10, Swim 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Fair Magic, immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, fire to ice, constricting hold, invisible in water, regenerates in water (3 hp/round), not subject to protection from evil spells, does not have to remain near water
   Size:Scale +3, Superb Strength
Found in:water plane
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:monster (very rare)
Treasure Type:Nil

Undine: #AT 1, ATK Fair (+7/+5), MV 10, Swim 25, ML Good, INT Fair, AL Chaotic; SIZ +3, POW Fair
Gifts: Fair Magic, immune to poison, immune to normal weapons, immune to 1st-2nd level spells, immune to fire, detect invisible, detect magic, web, dispel magic, ice storm, ice wall, fire to ice, constricting hold, invisible in water, regenerates in water (3 hp/round), not subject to protection from evil spells, does not have to remain near water

Unicorn

Alignment:   Lawful
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:teleport
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1d2 dungeon, 1d8 wilderness
Creature Type:monster (rare)
Treasure Type:Nil

Unicorn: #AT 3, ATK Mediocre (+6/+5), MV 25, ML Fair, INT Poor, AL Lawful; SIZ +3, POW n/a
Gifts: teleport

Vampire

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 20
Ferocity:Good Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:immune to sleep/charm/hold, only hit by magic, shapechange, energy drain, charm gaze, summon animals, create more vampires
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d4 dungeon, 1d6 wilderness
Creature Type:undead (rare)
Treasure Type:F

Vampire: #AT 1, ATK Good (+4/+4), MV 10, Fly 20, ML Superb, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: immune to sleep/charm/hold, only hit by magic, shapechange, energy drain, charm gaze, summon animals, create more vampires

Weasel, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:drain blood, track by scent, infravision
   Size:Scale +3, Superb Strength
Found in:cavern, ruins, woods
   No. Appearing:1d4 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:V

Weasel, Giant: #AT 1, ATK Mediocre (+6/+4), MV 15, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: drain blood, track by scent, infravision

Wight

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:energy drain, only hit by silver or magic
   Size:Scale +0, Fair Strength
Found in:barren lands, ruins
   No. Appearing:1d6 dungeon, 1d8 wilderness
Creature Type:undead (common)
Treasure Type:B

Wight: #AT 1, ATK Mediocre (+0/+3), MV 10, ML Legendary, INT Poor, AL Chaotic; SIZ +0, POW n/a
Gifts: energy drain, only hit by silver or magic

Whale, Killer

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 0, Swim 25
Ferocity:Fair Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:swallow whole (5%)
   Size:Scale +4, Legendary Strength
Found in:ocean
   No. Appearing:1d6 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Whale, Killer: #AT 1, ATK Fair (+8/+5), MV 0, Swim 25, ML Great, INT Animal, AL Neutral; SIZ +4, POW n/a
Gifts: swallow whole (5%)

Whale, Great

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 0, Swim 20
Ferocity:Legendary Combat
   Offense:+17 damage factor (incl. scale)
   Defense:+14 damage factor (incl. scale)
   No. Attacks:1
Gifts:swallow whole, attack ships
   Size:Scale +13, Legendary+6 Strength
Found in:ocean
   No. Appearing:1d3 wilderness only
Creature Type:animal (very rare)
Treasure Type:Nil

Whale, Great: #AT 1, ATK Legendary (+17/+14), MV 0, Swim 20, ML Great, INT Animal, AL Neutral; SIZ +13, POW n/a
Gifts: swallow whole, attack ships

Whale, Narwhal

Alignment:   Lawful
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:1
Gifts:detect evil
   Size:Scale +6, Legendary+2 Strength
Found in:ocean
   No. Appearing:1d4 wilderness only
Creature Type:monster (rare)
Treasure Type:Nil

Whale, Narwhal: #AT 1, ATK Good (+10/+7), MV 0, Swim 20, ML Fair, INT Poor, AL Lawful; SIZ +6, POW n/a
Gifts: detect evil

Wolf

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:pack tactics
   Size:Scale +0, Fair Strength
Found in:woods
   No. Appearing:2d6 dungeon, 3d6 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Wolf: #AT 1, ATK Mediocre (+2/+5), MV 20, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: pack tactics

Wolf, Dire

Alignment:   Neutral
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:pack tactics
   Size:Scale +1, Good Strength
Found in:woods
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Wolf, Dire: #AT 1, ATK Mediocre (+4/+2), MV 15, ML Fair, INT Poor, AL Neutral; SIZ +1, POW n/a
Gifts: pack tactics

Wraith

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Great Morale
Movement:Move 10, Fly 25
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:only hit by silver or magic, immune to sleep/charm/hold, energy drain
   Size:Scale +0, Fair Strength
Found in:barren lands, ruins
   No. Appearing:1d4 dungeon, 1d6 wilderness
Creature Type:undead (rare)
Treasure Type:E

Wraith: #AT 1, ATK Mediocre (+2/+4), MV 10, Fly 25, ML Great, INT Mediocre, AL Chaotic; SIZ +0, POW n/a
Gifts: only hit by silver or magic, immune to sleep/charm/hold, energy drain

Wyvern

Alignment:   Chaotic
Cunning:Terrible Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 25
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:poison
   Size:Scale +3, Superb Strength
Found in:mountain, woods
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:E

Wyvern: #AT 2, ATK Fair (+7/+5), MV 10, Fly 25, ML Good, INT Terrible, AL Chaotic; SIZ +3, POW n/a
Gifts: poison

Yellow Mold

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:choking spore cloud, only hurt by fire
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d8 dungeon, 1d4 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Yellow Mold: #AT 1, ATK Mediocre (+5/+3), MV 0, ML Legendary, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: choking spore cloud, only hurt by fire

Zombie

Alignment:   Chaotic
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+1 damage factor (incl. scale)
   No. Attacks:1
Gifts:immune to sleep/charm, silent, slow
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:2d4 dungeon, 4d6 wilderness
Creature Type:undead (common)
Treasure Type:Nil

Zombie: #AT 1, ATK Mediocre (+3/+1), MV 10, ML Legendary, INT No, AL Chaotic; SIZ +0, POW n/a
Gifts: immune to sleep/charm, silent, slow